You know how the Tower just sends us on missions but doesn't let us ask any questions or find anything out?
Well if that is their intention, there is one small problem. We could just wander off and find out for ourselves. Take a trip down to the city or wherever else we might find answers.
Except we can't. Because if you go off course, a warning pops up telling you to turn back, and then you mysteriously die, and it's called a misadventure.
But how could you die when there was nothing around to kill you? Well there is one thing, actually.
Your Ghost.
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More great lore posts:
[url=http://www.bungie.net/en-GB/Forum/Post/73910450/0/0]The Ishtar Collective and the Vex[/url]
[url=http://www.bungie.net/en-GB/Forum/Post/75558721/0/0/1]Theory of the Nine[/url]
[url=http://www.bungie.net/en-GB/Forum/Post/75194540/0/0]The Darkness = The Dark Ages[/url]
[url=http://www.bungie.net/en-GB/Forum/Post/79280901/0/0]Why the Traveler exists[/url]
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The Ghost is most likely just trying to get us killed. When you open the door and first find Hive on Earth, he says that the Fallen didn't want anyone going through it, so it must be locked down tight. Yet it takes him forever to unlock the Archon Priest door. Also, the enemies can't hit him. When you die, the enemies all say, "Shoot the Ghost!" but they can't hit him. So what's the point of protecting him. He also can teleport you-yet he wonnt do it when your in trouble or need to get somewhere fast. Lastly, remember the Archive? How he [i]let[/i] the Fallen walk in? He could've just locked the door again, but he didn't. He can revive you, but doesn't in a weekly strike. He always sets you up in hordes of enemies, and only unlocks the door when the all die because there is nothing left to kill you. Wait, did I just say he could teleport you a while back? Can't he just teleport you through the doors? The facts add up. Our Ghost is trying to kill us.