Very true. Titans got shafted on their base melee, but you know what? It does more damage. So there's give and take. Not only that, but in PvP, a titan basically has unlimited 1-hit kill melees as long as he can keep a sprint going, and once he can't, his melee is still fully charged after a shoulder charge, so there's that. If having to be closer to hit with the base melee is the drawback to so many perks, I'll take it. What does a warlock get for their melee? Extra range and a DoT that won't kill someone in PvP from full health....
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