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Destiny

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Edited by jRontgen: 1/26/2015 4:40:38 AM
282

Efrideet's Spear is Overpowered

Rolled with the proper perks, I believe this rifle is a bit game breaking and should be nerfed. Certain perks shouldn't be allowed on sniper rifles (e.g. armor piercing rounds, final round). What do you guys think? I put together a montage of how ridiculous this weapon is. ***Update: I am more so asking for opinions on the perks (final round, armor piercing rounds) and wether you consider them overpowered or not on a sniper rifle. Efrideet's Spear is simply an excellent example of these perks due to the reforging option, small clip size, and massive impact.

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  • Went up against a team in 2v2 skirmish. Both of them were emptying their sniper mags to get the final round perk and then going ahead just 1-hitting me and my buddy. I'm not saying it's an unfair advantage (I'm also not saying it isn't lol), but the match was pretty damn boring from that moment on. My friend and I couldn't get close to them with other weapons because they would just 1-hit us whenever we showed ourselves, so we had to bring out our own sniper rifles. The game just turned into a campfest about who could fire their guns first, and then it'd be over. I can totally see this being a thing in the Iron banner with lvl advantages and all, but imagine 2 full teams in normal control running around with it. Heck all it takes is a few players and the game will get lame. Mind you, I'm not saying it should be removed or anything.

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