This. Is it. We are finished.
There is too much chaos. I cannot handle everything. This place has been a time bomb from the start, just waiting to break apart. And in one last bid to control everything, we merely activated the catalyst. We are too broken (oh the irony) to continue on like this.
But I ask one thing. One simple thing of all who have set foot here. Remember it as it was, not as what it became.
[spoiler]Yeah, so this place has gone [i]waay[/i] out of control, and I'm not on here nearly enough to control everything. This was a broken system.. And, as you can see, it didn't work. After 50,000+ posts, it has finally come to an end. Don't worry, you'll still see me around the forums, and even in a lot of the other RP threads, just not here[/spoiler]
[spoiler]One more thing:
Thank you. Thank all of you for helping to make this place what it was, for being the largest RP thread on bnet. Hell, maybe even the largest thread in general. Truly, this was a fun ride while it lasted.
-Ninja.[/spoiler]
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( ͡° ͜ʖ ͡°)
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*PAK-FA fighter jets arrive on station, patrolling Dojo airspace. Frigates from Task Force 131 ready their Sea Sparrow anti-air missiles.* This is Edgewater Task Force 131, we are on station. Mark your targets.
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*The strange figure appears on top of a tree branch and watches the people moving..*
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( ͡° ͜ʖ ͡°)
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May I be the DJ?
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Ok I’m done. I’m not going to attack the Dojo anymore because of “lol you cant penetrate my shields LOL NOOB” and “FORCE BARRIER BLOCK” and “Kills you” This is stupid and if you’re just going to say “lol you cant hurt me” then you can go -blam!- yourself. You cant have an honorable attack? I accept taking damage but apparently no one else here knows how to RP? Especially you vex. You are the biggest god modder I’ve ever seen. Suck a cock.
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Edited by Chinkronomicon: 3/27/2015 9:00:32 PM*opens up shop in Starbucks* Hello, ladies and gentlemen. It is your favourite arms dealer and barista, Phoenix. With me today is my fellow weapons producer and favourite Jurassic bipedal darkness warrior, Dinorush. To keep things fresh, I'm starting something new. Last Monday was lacking in melee weapons (sorry, that was my fault) but today... Today is FIREARM FRIIIIIDAY! *gunshots are heard* *faint screaming heard from afar* Should've fired blanks... Anyway, the daily specials for today and all Fridays will revolve around guns, projectiles, and things that can get object C from point A to point B, and do some damage to point B. Same as last time, please ask to purchase items (with prices) from their respective manufacturers. Any questions regarding the product should be sent to them as well. Custom modifications will still be made if requested, so don't worry I haven't stopped from what I began with. We're also still in Starbucks, so order a drink or something of you want. Alright, lets get to business. Daily Specials: [spoiler]World’s Blessing (Hand cannon) "Only for the worthiest holsters.” This gun can cause Marks of the Assassin, Wizard, and Knight. (Only one is active at a time) Mark of the Assassin: Weak spot shots increase movement speed by 20% and reload speed for 30% for 3 seconds. Weak spot kills last 5 seconds. Mark of the Wizard: Shooting enemies reduces your magic abilities' cool down (if there is one) by 10%. Mark of the Knight: Shooting enemies reduces incoming damage by 10% and increases melee damage by 25% Appearance: a shining, white, long hand cannon. Has an aura of magic. Manufactured by Dinorush.[/spoiler] [spoiler]One Question (Scout Rifle) "Explosions guaranteed!"-ES Industries This weapon fires as fast as you can pull the trigger. This weapon's damage is fully explosive, and fires big explosions. Weak spot hits cause for larger, and more damaging explosions. Red Scout Rifle. The paint is chipping off, most noticeably around the edges, revealing a silver-ish bronze color. On the left side of the gun is the word ES in big white letters, with a black outline around them. On the right side is a black plastic half-circle like shape, right above the clip. From the front of these are two see-through tubes, that connect to a small black plastic rectangle that runs along he barrel. The tubes connect along the front and back. When shooting a few yellow lights on the two objects light up, and additionally the tubes light up entirely. When aiming down the sights a holographic ES takes up a small square, and in the middle is a dot, where the bullet will hit. Manufactured by Dinorush.[/spoiler] [spoiler]Spellbane (Shotgun) Magic is a pain in the ass. What's more annoying than bringing your favourite machine gun to the party, and then someone just shoots lightning from their hands and shocks the hell out of you. Well, no more. Introducing Spellbane, the magic disrupting SPAS-12. Buckshot rounds are fitted with potent arcane disruptors (powdered wizard bone, holy water, rock salt, silver, etc) and to top it all off, the barrel of the gun is custom made to release a magic interference frequency whenever the gun is fired, disrupting spells even more. A guy throws a fireball at you. You take out Spellbane, fire a round at that fireball, and suddenly, you get a small singeing instead of being incinerated. A buckshot spray from these rounds will effectively disrupt any form of magic, including magic defences. It will screw with (if not dispel) any arcane usage, but don't rely on it too much. Since the rounds of this weapon are dedicated to counter magic, there's not that much room for conventional munitions, so don't expect it to do too much damage to a regular target. Black SPAS-12 fitted with some various polished wood in the stock and under barrel. Some silver symbols are carved within the handle of this gun, as well as the butt of it. Barrel glows silver when fired, as if it overheated. Manufactured by Phoenix.[/spoiler]
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Schreuf and I were just testing and seeing if there were any God Modders amongst you. Disregard damage
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*This guy walks in, holding me by the throat* H-Help....
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The Imperial 23rd fleet arrives to assist...
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Edited by Not Schruef: 3/29/2015 8:19:54 PM[i] [/i]
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Imperial comms reach out to the outgunned 22nd fleet "Need any help?"
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SMACs continue to shoot at Dojo from the inside
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Edited by Not Schruef: 3/29/2015 8:20:02 PM[i] [/i]
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Edited by Not Schruef: 3/29/2015 8:20:10 PM[i] [/i]
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[i] [/i]
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The strange figure at the SMAC control room quickly plugs in a flash drive, and the SMACs begin firing at the Dojo. The figures at the Embassy and Starbucks detonate Proton bombs, causing massive damage [spoiler]not the actions of Ginger. This is another character[/spoiler]
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Edited by Not Schruef: 3/29/2015 8:20:22 PM[i] [/i]
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Edited by GingerlyWalnut3: 3/29/2015 8:11:31 PMAnother figure reaches the SMAC control room...
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Edited by GingerlyWalnut3: 3/29/2015 7:55:23 PMA strange person enters the Starbucks, and another enters the Imperial Embassy
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*switches back to MK VI mjolnir armor*
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Many computers and AI begin to glitch.
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Parts of the dojo begin blacking out, as comms suddenly fail, and generators begin losing power
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Edited by GingerlyWalnut3: 3/29/2015 7:01:54 PMA strange, shimmering ship passes overhead briefly, before cloaking. The lights in the dojo flicker for a second, and then resume.
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*A memorial is being built at the central building.*
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I have a proposal. Instead of there being just an Imperial Embassy, there should be a Coalition building for arguments to be settled and whatnot