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Edited by RampagingKumquat: 2/3/2015 12:57:43 AM
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For Hunters: Shade Super; you are embodied by the essence of void, all successful shots/melee release a charge of void energy that seeks out targets dealing damage equal to the attack you just did. Jump: Blink Jump perks: double blink, long distance blink, glide Melee: Melee attacks give you a barrier which will explode dealing AoE damage when someone hits you with melee. Melee perks: While barrier is active gain reload speed, while barrier is active melee attacks are significantly faster, melee attacks send out a seeker at the enemy you just hit.
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