JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
Edited by Radiantsniper89: 2/4/2015 1:40:15 AM
615

Get Creative: If you could make a third super...

If you could make a third super for your guardian what would it be?

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Ok so this is a little different than the "leaked" classes [b]Hunter[/b] Trapper Super- [b]Dark Bonds[/b] As you throw yourself in the air, you funnel all of your power to your hands. When ready, you unleash the power of void darkness and launch a cylindrical shape onto the battlefield which traps enemies for 15 seconds. You may launch up to three traps per super in 10 seconds. (the shape is about the size of a Titan bubbles diameter and traps any enemies caught inside of it) [b]Upgrades for super[/b] 1. Trapped enemies take damage over time. (Although it won't fully kill someone in crucible, if any teammate puts a bullet in the target it will give you a special assist bonus) 2. The trap lasts longer and you have more time to deploy it. (15 longevity to 17.5, and 10 longevity to 15) 3. Trapped enemies take 10% extra damage. (depending on how op this is it might not work on bosses but idk) [b]Jumps[/b] Start: Blink 1. Extra distance for blink 2. Extra height for blink 3. Double jump [b]Melee[/b] Start: I don't know a good name (Enemies hit with this move are slowed for 3 seconds) 1. Grants super energy with kills 2. If this kills an enemy while Dark Bonds are active, the enemy explodes with a medium size void damaging attack. 3. Increased time on slowness. (3 longevity to 5) I'm too lazy to come up with grenades though

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

1 2
You are not allowed to view this content.
;
preload icon
preload icon
preload icon