Titan solar subclass- dying star
[i]those who will wield the light until their dying breath[/i]
[b]super[/b]- critical mass
Once activated the guardian will release a giant dome of solar damage around themselves, disintegrating everything it touches. The closer the enemy the greater damage.
[b]Augments[/b]:
[i]meltdown[/i]- increase the size of critical mass.
[i]solar flare[/i]- nearby enemies that weren't disintegrated are now blind (for X seconds)
[i]Last light[/i]- Once critical mass is active you enter enraged mode for the duration of the super. Enraged mode takes significant less damage, while dealing increased damage.
Warlock arc subclass- Arc Mage
[i]Feel the massive surge coursing through your veins.[/i]
[i]super[/i]-conductor
Binds your body with lightning, taking less damage and move faster for x seconds. Enemies nearby suffer arc burns.
[b]Augments[/b]
[i]super conductor[/i]-super now has a cool down for grenades and melee. Also provides an over shield for you
[i]Ride the lightning[/i]- once conductor is activated, activate your super again to unleash a wide wave of arc, ending the super.
[i]defibrillator[/i]- your super will now regenerate health to you and nearby allies. Nearby Allies who are downed are instantly resurrected.
That's all I got for now, feedback would be great. Pitch in legit ideas if you have them. Help me with grenades and melees. I won't be doing a hunter cause I know everybody pretty much likes the void trapper. Idk I might do one later.
Carry on guardians
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Awesome ideas. But since people are worried about it being OP maybe make defibrillator the super ender. You have one chance to revive your fireteam then you super is over. It would be soooo clutch in the raids. And give it some cool chain lightning ability in place of melee or grenade. Just my two cents :P
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I think defibrillator would make everyone want to have a warlock on their hard mode raid team for endless lives
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That's what I was going for.
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I think defibrillator would make everyone in the game want a warlock on their raid team so that they can have endless lives on hard mode.
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Lol it's funny when people make up class descriptions
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You don't like my descriptions?
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They're fine, its just that it doesn't seem like something this intricate could be just randomly thought of.
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Actually it was. I woke up around three got on the app, saw this just made something up.
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Lol nice job
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Why thank you
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We don't need two sunsingers lol
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It's not exactly like the sunsinger. You have to chance it to kill in order to live.
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Edited by Artoria Pendragon: 2/3/2015 3:00:23 PMStill, we don't need two self revive classes. This is the one main perk that makes people choose the warlock, if all the classes can self revive then why choose the warlock?
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Why do we have two classes with shockwave? Why do two classes have the exact same grenade? Nothing is going to be completely different. But if it means that much I can alter the final perk to something different but just as effective
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Because the people at bungie are lazy as hell. The main difference between shockwaves and grenades to self revive however, is that self revive is the main selling point/ main reason to use a warlock. Are you only going to use a hunter because your blade dancer can release Shockwaves? Maybe there will be one or two people out there, but for the majority no. If a titan can self revive and have all these different perks and classes as well, (bubble specifically) then why would anyone bother pick a warlock over a titan? I like all the other ideas however, just not the self res.
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Well let me edit it to something different. See what you think. I will get back to you.
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Okay, looking forward to it.
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This idea was an alternative but I thought more people would go for res. but tell me what you think now?
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That seems alright, maybe whilst your enraged anyone within a [b]very[/b] close proximity will be caught on fire (like with the warlocks scorch melee) or something of the sort? I don't know, but yea that idea seems cool.
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That would be icing on the op cake wouldn't it lol
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Well, it would be short like thorns burn and not like the viking funeral warlock scorch, and they would have to be like point blank or in an extremely close proximity to catch on fire.
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It's a possibility then, but I don't make the game, I just play it.
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