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Edited by Taggin T: 2/3/2015 3:34:20 PM
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Titan: Eye of Kabr (solar) A red beam shoots directly out of the Titans chest (picture Cyclops from Xmen) Perks make the beam wider and farther range. Titans can get maybe 2-3 beams per super and they glow red like the pissed off Ogres in CE. Warlock: BoltBlitzer (arc) Lightning/Static surrounds the user (picture the static on Thunderlord except amped up and all over a warlocks body.) The static chains damage to any enemies within a certain radius. The caster can also shoot lightning bolts from his hands every full melee charge for a close/mid-range attack, kind of like the timing it takes to throw grenades in Sunsinger. You can throw a couple grenades but it doesn't recharge automatically. Hunter: Nethersneak (void) Hunters can see through walls when using this super (kind of like when you die you can sometimes see enemies outlines in orange highlight.) They also have a purple void aura all over their body that makes them somewhat transparent. While this super is active they take less damage and also deal more. In addition to all that, they have Void Throwing Stars that recharge somewhat faster than grenades for Radiance and deal significant damage. They fly straight like the throwing knife but don't fall to the ground as fast at the throwing knife does.
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