"This is as much teamwork as having the Fireteam leader disconnect during the Crota fight, or having a sunsinger resurrect after thralls despawn. Exploitation of mechanics is not teamwork."
Its not exploitation, it IS the game mechanics. I seriously hope they dont change this.
Two warlocks firing off Novas would probably wipe the bubbles, and if you have 4 other mates ready to pire specials as well then this is fair teamwork.
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Knockback and AI avoidance from AOE grenades is a mechanic that was exploited alongside arena layout to push Atheon and the Templar off of their respective maps. It's both a mechanic and an exploit. I guess I confused you with citing Crota cheese, I hoped it would resonate more because if the recency, but apparently it wasn't a direct enough parallel to draw.
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Well because that IS an exploit. Using your teamates orbs to refill supers is teamwork and is perfectly valid. Perhaps they didnt intend for this method, but I think its awesome and would like to see super battles :)
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And once any of the titans die, all the bubble disappear and they are starting over on the super meter again
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Once any of the titans die, they will already have another full super meter and start the "teamwork" again whenever they spawn. Best way around this? Make supers recharge just a little faster, and disable orb drops in PvP entirely.
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If we disable orb drops in PvP then where is the teamwork?!? Just make them disappear on death.