I just wanted to remind them that House of Wolves DLC is already on your Destiny Disk
Happy new Year and merry christmas to the noobs..
Here is some info on that in case it got burried by the forums.
This was discovered by a reddit user during a bug and was later removed off the forum but later reposted on major news sites, so its hardly new info, but Christmas noobs weren't aware they were being lied to by Bungie, so I just wanted to remind them that House of Wolves DLC is already on your Destiny Disk, it just doesn't have any enemies.
Leaked Screenshots
http://o.aolcdn.com/hss/storage/midas/10b3654f8d851ea67c3cae773402c293/200884764/destiny-dlc-glitch.JPG
http://i.imgur.com/9nko9U5.png
http://oyster.ignimgs.com/wordpress/stg.ign.com/2014/09/wolves-720x397.png
http://i.kinja-img.com/gawker-media/image/upload/s--Md69B67V--/sq2ozyrfmkqo6cwkro4i.jpg
http://media.bestofmicro.com/6/3/456411/original/DestinyLeak.JPG
For accuracy purpose, These areas do exist and people were able to glitch into them, but their entrances may have been patched already? Also, about the levels in the screenshots. I am assuming the levels are lower, because this was meant to be released with the full game, but now the mission and strike levels will be 10 levels higher, so 32 instead 22 for example. These are not fake by the way.
P.S. The entire Destiny the Game is 40 GB total. Just FYI. The Expansion is 3 missions, 1 raid, 1 or 2 strikes, and 4+ pvp maps. That will be a very small download comparatively. So please if you choose to post criticism, make it constructive.
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Why are you spreading misinformation? You gain the ire of the community for being a prat by doing this. Let's look at this again, shall we? There is no 'disk locked content'. Players are not being lied to. How do I know? I'm a network engineer and have worked in software development. This is what the entire software (especially game dev) industry does. Let's say you're Bungie. You have a game with planned DLC. Would you rather... A: Push the new content in its entirety from your servers to several million users - new zones, items, AI, etc. - roughly 10GB of new data per user. Or! B: Have the framework for to-be-released DLC placed on disk (or original digital download) so when the updates for the new content are ready you only push 2GB of new content per user, ensuring a streamlined process that causes a minimum of impact and reduced costs. I'll let you think about that for awhile.