Triple. A. Title.
Edit #1- Wow I got a ton of feedback from posting this. Glad to see there are so many guardians out there still voicing their opinions. Also, on a side note, I just want to make it clear that I did not create this video.
Lets hope threads like this may change Bungie's strategies for story telling in the future. Although the concept of the Grimoire is a great ADDITION to a story, and unclear narratives can sometimes lead to community driven story telling, I cannot help but feel that the lack of a cohesive story in Destiny is a result of poor planning, budget cuts, or laziness on Bungie's side.
Thanks again for the feedback guardians, keep it coming, and keep your light safe.
Edit #2- Broke 900, soon to be 1000! Lets keep the conversation rolling. Also I would like to address one point.
This video does indeed use information presented in the Grimoire cards. However, the praise I am giving is directed at the way this narrative is PRESENTED by the creator of the video. I feel that the way this information was organized in the video is much more effective than any way it was presented by Bungie themselves. Time and effort was put into the creation of this video to make sure the player understood lore, actual events in game, as well as symbology related to the story that is told. This, in my opinion, seems like a much more caring way to present a narrative.
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Edited by Black Kraken R: 2/5/2015 11:48:51 AMOmg this is the first time i am actually interested on destiny story, we have an empty body of a game and this guy just show us how interested this game can be, with just a decent narrative that make us care and play the fantasy of a mighty guardian. GOOD JOB. And bungie you should be ashamed that none of your "professional and costly writers" could gives us anything close or interesting to care about this game and keep playing , no just the grinding of every tuesday and some crucible that make you bored for a full week because there is nothing else in this game, Just a large , beautiful, but depressing empty world , just that feeling when someone do patrol missions and you realize that you are the only one in on a huge zone , with not even enemies, just that feeling that you are in a dead world. I probablly will feel so embarrased just to show, "here is my 500m game proyect", that just make me think two things , was never a 500 million budget or someone took a big portion of that budget for himself. Just my opinions