Triple. A. Title.
Edit #1- Wow I got a ton of feedback from posting this. Glad to see there are so many guardians out there still voicing their opinions. Also, on a side note, I just want to make it clear that I did not create this video.
Lets hope threads like this may change Bungie's strategies for story telling in the future. Although the concept of the Grimoire is a great ADDITION to a story, and unclear narratives can sometimes lead to community driven story telling, I cannot help but feel that the lack of a cohesive story in Destiny is a result of poor planning, budget cuts, or laziness on Bungie's side.
Thanks again for the feedback guardians, keep it coming, and keep your light safe.
Edit #2- Broke 900, soon to be 1000! Lets keep the conversation rolling. Also I would like to address one point.
This video does indeed use information presented in the Grimoire cards. However, the praise I am giving is directed at the way this narrative is PRESENTED by the creator of the video. I feel that the way this information was organized in the video is much more effective than any way it was presented by Bungie themselves. Time and effort was put into the creation of this video to make sure the player understood lore, actual events in game, as well as symbology related to the story that is told. This, in my opinion, seems like a much more caring way to present a narrative.
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Why can't Bungie do something like this at the beginning of each "DLC"? It'd make the missions and the raid a lot more interesting having this framework presented to you in this format before you actually do them. Feel a lot more connected. Oh, Crota did all that shit? Better go stop them from summoning him. Those guys are the material embodiment of his being, lemme kick their asses then. Instead it's, "Go kill this Fist of Crota." "Ummm, okay." *kills fist of crota* "Alright, now let's see who we was. Shit, where'd I put my phone?"