Understandable, but in the long run it was already stated that doing that would increase kill times, which may be desirable, but it takes away from that was well.
They could buff all day long and that would result in quick as hell firefights that would rely more on twitch reaction instead of having time to think, shoot and still aim. I mean with that kind of balance you could just call one shot pistols completely balanced, but it just isn't fun. So to avoid this situation, it is reasonable to believe that lowering damage to a standard across all weapon behaviors would keep kill times appropriate without removing weapon aesthetic variety.
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.