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2/7/2015 6:06:14 PM
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Naw, I can't watch that. Tedious. His voice is too nasal to deal with for fifteen minutes. And the editing is just panning zooms. Nope. I'd much rather read the Grimoire cards. If only Bungie would improve the damn phone app interface so reading them isn't miserable.
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  • Grimoire cards are boring and shit. Who the -blam!- wants to read the story in a video game. It failed. No grimoire cards please.

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  • Who the -blam!- wants to watch stupid cutscenes to get the story. Only morons that's who

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  • Your mom thats who

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  • Yes I'm sure an immature fgt such as yourself is a great judge of good cinema. You sound like quite the connoisseur

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  • Hhahaha see ya later -blam!- lol

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  • I think people who like to read want to read the Grimoire cards. I've read a bunch, and they're often pretty cool, but it's too disjointed on the phone app. If I could read them in-game, I 100% would.

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  • Edited by Tokestah: 2/9/2015 2:42:48 AM
    And Im sure there are. I like reading..books. But this is a video game..in this day and age man, come on. Thats like watching a movie with no visuals just subtitles.

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  • I like reading texts in videogames that expand on ideas you've seen and offer background to help build out the worlds in your head. I understand most people don't have the patience to do so, but I think it's perfectly acceptable to have backstory present in text form, especially if it's about events that took place well prior to the start of the game. Also, where in the game is there room for cutscenes that show things like the expeditions of guardians before you, the origins of weapons like thorn and TLW, and the events that happened with the birth of the vex thousands of years ago? Where would [i]you[/i] put them?

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  • The lead writer left bungie a year before its release because activision and/or bungie screwed him over. They brought someone in to write the grimiore cards. .all of this would've been in the game.

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  • In the game.

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  • Where? What would trigger them? Getting a Grimoire card? Would they be cutscenes attached to missions? Cutscenes showing backstory wouldn't fit organically with flying down to do to a mission and would introduce even more breaks into the action. I just don't how they could realistically integrate that stuff into the game without interrupting the flow or boring the audience with endless voice-over. Maybe as video recordings from lost Ghosts? But that still begs the question of how you access them and when. The game does need more story, but I'm more interested in events that are actively happening being fleshed out through gameplay events. The stuff in the Grimoire cards is all history, and so it makes sense to have access to it in the game as text. It's just unfortunate that what does happen doesn't seem to matter much while you play the game, for lack of detail given while playing and in the few cutscenes the game does have.

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  • I'd be pretty pissed too, if someone screwed up a story I'd been working for four years. Have it cut and ripped from a game to the point where nothing makes sense and you have try and piece it togther through stupid grimoire cards.. That also isnt in the game.

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