i think we can all agree the pulse rifle buff was needed but the rest are more than unnecessary, test out pulse rifles in the field before breaking something else were not limited to only having a Tuesday update here is what should have happened....
[b][u]auto rifles[/u] [/b]
we noticed a few of the faster auto rifles were not preforming to what slower versions were outputting so we adjusted them accordingly
[u][b]necrochasm and other exotics[/b][/u]
we made a few mistakes on the setups of these weapons and they are looking to be adjusted if you have comments on these weapons we are open to opinion
[u][b]pulse rifles[/b][/u]
we saw this type of weapon was unfavorable to the community as a whole so we buffed their damage output to better match the other variants
[u][b]hand cannons[/b][/u]
hand cannons will remain untouched as they are preforming to the standard we intended
[b][u]number and stat discrepancy[/u][/b]
seems some of our weapons are listing wrong magazine sizes and stats not matching ability were starting a post on this here leave a comment on some of the ones you have found and we will add it to a list we will address at the earliest opening for change
[u][b]fusion rifles [/b][/u]
these weapons seems to be outperforming and killing opponents faster than other guns in every range area so damage in crucible zones has been decrease and will now need two charges to kill another guardian
[b][u]shotguns [/b][/u]
seemed to be lacking enough range and damage in PVE and became a PVP favorite along with the fusion rifle have added damage against aliens and range drop off added for crucible
all other weapon types have remained unchanged, if you have an opinion regarding this current adressal of weapons or have more to add talk to us here.
what do you guys think do you like the update or do you think they overstepped their bounds
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So nerf the things you don't like, but leave alone the things you do. Rock is way to overpowered, said the scissors. Paper is fine though.