originally posted in:Destiny TDF Group
[b]Rules[/b]
Basic Roleplay Rules
I am the narrator. So I will reply to everything you post in order to inform you of what is happening. This is to ensure no one cheats.
[b]Factions[/b]
[spoiler]https://www.bungie.net/en/Forum/Post/150636413/0/0[/spoiler]
[b]Current Systems[/b]
[spoiler]https://www.bungie.net/en/Forum/Post/150718988/0/0[/spoiler]
[b]Character and Spaceship Creation/Customization[/b]
[spoiler] https://www.bungie.net/en/Forum/Post/150858271/0/0
[b]Tech[/b]
https://www.bungie.net/en/Forum/Post/150861850/0/0
https://www.bungie.net/en/Forum/Post/150961688/0/0[/spoiler]
[b][u]War log[/u][/b]
[b]Important events in the war will be posted up here.[/b]
[b]Important NPCs/characters[/b]
[spoiler]None[/spoiler]
[b]Economy[/b]
[spoiler]https://www.bungie.net/en/Forum/Post/150998154/0/0
[b]Market[/b]
https://www.bungie.net/en/Forum/Post/150999443/0/0[/spoiler]
[b]Moderators[/b]
[spoiler]Me
Radiant[/spoiler]
[b]Battle Rules[/b]
Turn based action.
Energy weapons do less damage to Armor.
Solid weapons do less damage to Shields.
Ships fired at that are out of range will take less damage.
If you have a 2 or more of the same weapon they will be stacked, and will all fire at the same time.
Solid weapons will have to be reloaded after firing, which will take a turn.
Energy weapons will overheat, a safety feature will shut them down to cool, which will take 5 turns. You can override the safety feature though, but this may start a fire every time it's fired after override, or cause the complete loss of the weapon.
Special Ammo for solid weapons will have to be stored in storage. Upon the usage of all the ammo it will go back to basic. (Basic Ammo is infinite, but takes up 1 storage space. Different ammo for each solid weapon.)
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[b]the IF database is under attack[/b]
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Necrobump
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This RP had so much potential, so I'm sorry that it never took off. Are you ever going to use the lore you created for this thread in another RP?Because that would make for an awfully immersive experience.
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Bump.
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[b]forgehand ships are racing round the system Big ships are parked up at stations [/b]
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[i]The virtual silence of the Barainess System was broken as the Imperial Federation's Third Armada pushed through the void with gleaming ships and bright engines.[/i] [i]Carriers mingled with Destroyers and Heavy Cruisers; Light Cruises and Frigates patrolled the outer perimiter of the cluster of organized ships, protecting the more fragile, but equally important, Carriers.[/i] [i]At the absolute center, controlling everything, was the impressive and intimidating size of the Orion-class Eternal Solstice Dreadnought - the only one of its kind.[/i] [i]Currently the Third Armada waited by a large asteroid, previously having been part of a planet, awaiting promised reinforcements from IF-controlled systems.[/i] (Open)
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Edited by Zalamiir: 9/8/2015 5:42:33 AM[spoiler]This character page has been moved to the proper thread. You will be looking for the [i]Piranha[/i] from this[/spoiler]
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*The Galahad enters the Cryos system* sir! We've arrived. Excellent! Let's see if we can't make some money.
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I'm thinking about adding my own character. Should I? Seems as if no one wants to roleplay after signing up.
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Bump for potential
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Great start [spoiler]but Hickory might get a little bit critical due to a lot of similarities between the two threads[/spoiler] And I'm not going to lie either, you need to make it more unique
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[b][u]Announcement[/u][/b] [b]You may be wondering what factions do. Other than your side of the war. Factions will give you upgrades. These upgrades can be tier 6 upgrades, or something new entirely. Like a superweapon or faction specific weapons and ships. First you have to gain rank though. Hope this clears things up.[/b]
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Could Factory-Class ships be a thing?
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Edited by Styx-4: 9/2/2015 2:42:01 AMI made an addition to the spaceship creation page. I have a few pictures and ideas for more generalized ships of the three factions.
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How does this work. Is it a new RP thread?