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Valmredia

"FOR THE KING!"

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originally posted in:Valmredia
Edited by Breach: 4/23/2016 2:31:07 PM
19

The Valmredian Offensive

Prologue: Long before mankind inherited the country of Valmredia, there was a darkness in control of the land. Cunning and evil creatures known as Kubura lived in the center of the country by the base of Mount Pinnacle. Pulling the strings of the country from behind closed doors, the Kubura corrupted the government for nearly a whole millenium. However, in 1537 BK (Before the fall of the Kubura), a whistleblower from inside the Kubura Protection Agency code named Aspen revealed the secret plottings of the Kubura to the public, causing an uproar. By 1535 BK, anti-Kuburan riots had destroyed much of the desert province of Karnel. Responding quickly to the attacks, the KPA stopped all supply vehicles from leaving the farming lands of Brenton. In light of the riots and widespread starvation, a group emerged from the ashes of Karnel. Their outfit was dubbed "The Fire Walkers" after their leader, Thatcher Greves, fearlessly fought through the burning Karnel capital, Avigon. The KPA immediately fled the region following the defeat. In the years following, an increased number of humans rose up against the KPA, creating a power struggle throughout Valmredia. By the year 1527 BK, the forests of Gargadon had nearly all been cut to the ground and the waters surrounding Brenton had been polluted by the war. It was in this year that Thatcher initiated a bold maneuver and orchestrated a strike on the Kuburan capital of Cheveron, a city in between the province of Brenton and Gargadon. During this battle many Fire Walkers were killed, and Thatcher went MIA when the building he was clearing collapsed from KPA artillery. It is believed that the building also contained high ranking Kuburan officials. Once word of Thatcher's disappearance spread, the remaining outnumbered Fire Walkers reluctantly retreated, only to be ambushed by more KPA reinforcements. The exact details of the final battle are unknown, but the Fire Walkers sustained high casualties. The surviving members disbanded and went into hiding, waiting for a new resistance movement to begin. It's been almost 2 years since that day. The KPA have retaken Brenton and Gargadon, and are in the process of reclaiming the broken Karnel. This is where you come in. Map info: [spoiler] The country is divided up into four sections: Gargadon, Karnel, Brenton, and the Kuburan Capitol. The Kuburan Capitol is in the middle/slightly southwest of the map, and has the highest concentration of troops (obviously). To the west of the Capitol is Gargadon, a heavily forested and mountainous area filled with caves that store lost artifacts. It's said the Kubura originated from these mountains. The north east region is Karnel, a sandy province known for its weapons tech. It is also the birthplace of the Resistance and Fire Walkers. Brenton is a farming village in the southeast part of the country. Karnel and Brenton are separated from the Capitol by a large sea, only touching Gargadon by the north and south poles.[/spoiler]

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  • [spoiler]well this is dead[/spoiler] [b]ghosts retake valmredia and restore the nation. Credits roll.[/b]

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  • [spoiler]well this is dead[/spoiler] [b]ghosts retake valmredia and restore the nation. Credits roll.[/b]

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  • [spoiler][b]LANAA!!!!![/b][/spoiler]

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    • LIIIIIIIIIIIIUIVVVVEEEEEEEE

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    • Where is the character creation thread

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      • lol

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        • Edited by Pistol Magic: 4/25/2016 12:49:53 PM
          *Alarms begin sounding throughout the spaceship orbiting Valmredia* Computer voice: "Incoming missile" "Incoming missile" "Incoming missile" Me (Tark Onissi): "Damnit! *Over comlink* Get to the escape pods! Now! We cannot evade these missiles!" "The damn Kubura are relentless, we need to flee""I was not prepared for this!" *I begin running to Airlock Bay 3 where the escape pods are held* [spoiler]I am clad in just light clothing. A thin brown jacket over top of a blue short sleeve shirt and black lightweight pants. All I have weapon wise is a 9MM pistol holstered around my waist with 6 bullets loaded inside. A knife (9 inch blade) is held around my waist.[/spoiler] Computer voice: "Airlock Bay 1 is closing. Airlock bay 1 is closing." Computer voice: "Airlock Bay 2 is closing. Airlock Bay 2 is closing" *Turning the corner I see Airlock Bay 3 and begin sprinting to it* Escape Pod 4 dispatch initiated. Countdown: "20, 19, 18,..." Computer voice: "Airlock Bay 3 is closing. Airlock Bay 3 is closing" *As the doors are closing horizontally I run and dive through the opening in the middle* Computer voice: "Airlock Bay 3 is closed." Computer voice: "...5, 4..." Soldier: "Lieutenant Tark! Over here!" Computer voice: "... 2, 1." *Running up to the escape pod I try to make it in* *The door is sealed* *The remaining soldiers aghast, they watch as they are launched away* *Watching with my hands on the glass as the escape pod flies out into the deep void of space headed towards Valmredia.* Computer voice: "Seconds till impact: "20, 19, 18,..." *Running to the escape pod, I get inside and hit the launch.* Computer voice: "Launching in 20, 19, 18,..." Me: "Manuel override! Code 91100!" Computer voice: "Access Granted. Initiating launch." *Mechanical clanking* [b]With a jolt, the escape pod takes off[/b] Holding the com link button I begin speaking, "Sarge, do you read me?" "Come in, do you read me?" Sargent Adams: "Read you loud and cle-" [b]*Explosion*[/b] [b]The pod shakes violently[/b] *Rapid beeping* *The lights go out, and one side of pod's thrusters are no longer functional* *Lights go out in pod" *Shaking, the pod continues it's decent* *Buckling up, I brace for impact* [b]Flying through the atmosphere, the pod begins nearing the ground[/b] [b]With the lights flickering on and off, the pod hits the ground and slides for 100feet before making a complete stop, tumbling over itself[/b] [b]I am knocked unconscious after hitting my head in the crash.[/b] [b]A broken piece of metal from the pod was dislodged and was stabbed into my left arm[/b] [b]Blood drips from my arm and pools on the floor below[/b] [b]I am hanging from the seat 10 feet in the air. The pod is facing straight up and down, the entrance to the pod is touching the ground[/b]

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          • Sorry this isn't going well, looked interesting

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            • (Bump)

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              • Bump for you

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                • [b]the ghosts of valmredia move through Terra, cutting secret paths though the over grown Forrest, some go out into karmel.[/b]

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                  • (Reply for later?)

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                    • [b]strykers ship lands in Terra He finds an abandoned base away from any threats and is just of of karmel. He calls the ship to land, meeting with his adopted daughter Lucy.[/b] Hey dad... [b]she quickly hugs him, he takes his mask off[/b] Finally left forgehand? [b]she looks around [/b] Yes... [b]he spots her discontent which is loosely masked.[/b] What's wrong [b]she hides the embarrassment even further[/b] Well umm... [b]the a light hearted English voice fills the base[/b] Jacoby Stryker! how are you? [b]he is quickly filled with dread[/b] Oh god, lego [b]Lego puts his hand on his shoulder[/b] Heh, c'mon you know I'm hear to help. [b]stryker gets on Legos ship[/b] Well lets discuss it then... [spoiler]closed[/spoiler]

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                    • Hi, I'm Billy Mays here with Oxi-Clean for all your drinking needs!

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                      • [b]a H-777 drops from a container ship and lands on the remains of brenton The figure steps out and his men follow [/b] Home again, contact the others. [b]the figure places a valmredian flag [/b] Time to take back our homes and rebuild. [b]one of his men sets up a comn link with a ship drifting in orbit.[/b] I sent the signal Mercer. [b]the leader takes off his mask with a grin.[/b] The ghosts of valmredia always haunts.

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                        • Alright then. So... This seems interesting, being an RPer myself. Just one problem. What the -blam!- is going on?

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                          • [i][u][b]Gargadon, deep underground[/b][/u][/i] [b]The distant drip of ever-constant water. The faint wind, like a breath of air. The caves had been undisturbed for years untold. In the darkness, a light turns on. It pierces the gloom, turning the room from night to day and back again as it begins to blink steadily. The faint wind begins to grow, slowly becoming a roar before settling down to a steady flow. A faint hum begins around the single light, slowly spreading throughout the cavern. In the dim twilight, She awakens.[/b]

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                            • Whaaaaaaaaàaaa?

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                              • This sounds freaking awesome, but I would have to wait until after May to join

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