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Explosive rounds interfere with perks that proc on a precision damage kill. When usimg exp rounds you will notice that there are two damage numbers that pop up. One is the actual impact damage, the other is the explosive damage. If you get a precision hit that almost kills the enemy and the explosion finishes them off, neither firefly nor outlaw will proc. This is because the enemy died to the explosion, not the crit. You won't have this problem if you take off the explosive rounds.
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U a hunter?
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stop using explosive rounds.
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I'm popping domes for nearly 2k a piece. Seems like it works for me.
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If you have explosive rounds and it was the explosion that killed the event outlaw won't kick in its gotta be the bullet itself
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Nope, mines fine
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Reply for later please
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It's just a bug happens all the time to me
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Explosive rounds tend to mess with Outlaw.
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i have it at 365 and its wrecking the galaxy but you may have something with the speed reloading seems likes it works when it wants to
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XpeK posted this video, 300 vs. 365 Fatebringer.