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    NEW DESTINY 2 CLAN IS LIVE GO HERE - https://www.bungie.net/en/ClanV2/Chat?groupId=2083511 ONLY 100 SPOTS! Clan Discord Server - https://discord.gg/ZHPBzTS / To apply to join Shadow Ravens please join the discord server and use the applications field. Once you have set a subclan as your Playstation clan to get the clan tag, use this main clan for the Forum / Group Wall Journeying through destiny's vast galaxy across its expansive worlds can sometimes be lonesome, that's where we come in. Shadow Raven's is an established PS4 exclusive clan that is ready and willing to engage in all areas of destiny's universe. Shadow Raven's defines the balance between a hardcore clan ready to dominate the crucible as well as competitive raids, and laid back casual clan filled with members that are searching for an active community of guardians to call their brothers.

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originally posted in:Shadow Ravens
Edited by XxMrHollywood: 9/26/2014 5:21:04 AM
91

7 Things Destiny Must Add in the First Major Destiny Update - From Outside Xbox

Anyone who hasn't seen this really should check it out, its a very well made video citing 7 things that would be amazing and well needed additions to Destiny. If you guys have anything you would like to see in future updates feel free to add below. Thanks to everyone at OutsideXbox for the video My top 4 would be: Better loot System More Explore-able areas More Guns (elements that have effects) More varied events in story/explore

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  • I would add a purpose to bonds, cloaks,and marks. They could do something different than borderlands, but they do already have quotes and statements attached to them.they need to be more than a piece of jewelry.

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  • Yesssd plz

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  • PLAYER TRADING!!!!!!

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  • Edited by ELRaSun: 9/26/2014 3:57:38 PM
    1. Server stability. And, for goodness sakes... Try to Announce updates ahead of time, with a target time and date, and then roll them out. Randomly kicking everybody some number of minutes later after the announce bubble sucks. Cost a few missions. 2. Better chat system / optional proximity chat 3. A way to quickly view which of your friends or former party mates are already doing a mission, DIRECTLY within the navigation screen. Not by going to the menu, scrolling through all your friends and seeing which activity they're doing. 4. Optional matchmaking in Every mode accept for The Raid. Some of the strikes even Say matchmaking but do not actually offer any matchmaking. 5. Redo the math and Make loot actually work in a rewarding way, rather than redoing the math to remove every conceivable way of speeding up the process (nerfing ascendant materials from breaking down the queens repetitive gear was a real slap in the face). 6. Leaderboards in The Tower. Dragon's Dogma had it right. Just outside of major bosses room, you could click the stone tablet and see the best in various categories. I mean this game is about becoming legend, right? 7. A relevant economy for glimmer and motes of light. 8. Shader preview / applying colors to individual parts of your gear set-up. Let people be creative, man. Stop restricting people to options they can for the most part only randomly receive. AND MAKE THE SHADER VENDOR ACTUALLY HAVE A WORKING ROTATION. But, mostly, the ability to mix and match colors and schemes is pivotal. Let people come up with their own unique color schemes. Even if you confine it to level 30, whatever. Just needs to happen. 9. Level 30 should unlock the ability to wear more than 1 piece of exotic armor. I mean, why even have matching armor, if you can't even wear but one piece at a time. As far as RPG/MMO-ish elements go, the whole point of tolerating the long arduous grind is to finally be able to see yourself all decked out in exotic armor. There just aren't enough armor pieces in the game to choose from as it is, because what you'll actually wear is largely limited by Light Level and Stats (for example, if you're like me, you prefer armor with the "Intellect" stat, to speed super charge up, stacked with the grenade kill super boost ability and "discipline" for faster grenade reload). It's not like armor is strictly cosmetic, it has intrinsic value. But, that limits your choices in terms of looks and colors. At least let me show off the fruits of my hundreds of hours of labor. Why even bother with Xur or the super difficult missions or upgrading The Cryptarch and the various factions, if you can't even use but 1 of each? 10. More TYPES of guns. Not just more guns that are reskinned with the same look and feel. But, actual innovative guns. We are in a star-jumping, fast travel, super-technological universe... yet the guns are as cut and paste as it gets. Yeah alot of the weapons have a story behind them. But, the strangers rifle and the exotics are really the only weapons with any flare. Besides the Aliens who have much cooler weapons than we do (see: Shock pistols with heat seeking rounds that bend around corners and still hit you though you're behind cover) 11. If you have top score in the crucible, you should be rewarded. Period. Same goes for performance in raiding and striking. I get it, they are being super nitpicky about "farming." So do it like public events then. Give a big reward only the first time per day. After that, let it be random or whatever. But with a MUCH higher chance for blue or purple. GREEN is not a reward for excellent performance. Halfway through the short story, green equipment is useless. And by the time you finish the story and hit 20, it is TOTALLY worthless. Other than for the little bit of materials you get from breaking it down. 12. FIX THE MARK SYSTEM. 150 Marks for an average weapon. 120 for a helmet. 65 for most others. And you giving a 100 mark limit per week. Yet you give bounties that require wearing mark, emblem, shader, etc. Takes weeks to accomplish, artificially. 13. Break down a legendary piece of equipment and only get 2 weapon parts / pieces of plasteel and 25 glimmer. That's anemic. And artificially extends the grind for upgrade materials. Can't be serious.. 14. PVP - Shotguns and Fusion Rifles should not have that type of range. Blade dance and gunslinger should not last that long. 15. GREATLY Reduce the occurrence of green items and slightly reduce the occurrence of blue items from purple engrams. Increase the occurrence of useful upgrade materials. I'd rather get useful materials that I can use, in lieu of a legendary piece of armor or weapon or mark, than to get something that would have been useful maybe back when I was level 17. 10 levels later, I should not be getting these items repeatedly. Deacon rocket launcher, shingen auto-rifle, mark of the six fronts. Stop it. 16. Smarten the system up, to actually account for what you have on-hand and in the vault as well as past gains. If I already have 3 shingen rifles and 3 deacon launchers, don't give it to me as a reward. If you have "rewarded" me with the mark of the six fronts, 12 times, that's a problem. The system should be smart enough to lessen the probability to a result, the more that result has already been received. Since they nerfed engram drops after your team dies, this is a good counter-balance. 17. If someone invites me to help them in a difficult mission, even though it's their mission, I should not leave empty handed. Just because I was invited in, doesn't mean I didn't fight the same angry hordes of aliens with 6 different crazy modifiers that have them doing damage as if they were 3 levels above, when they're actually 3 levels below. Oh, and while we're at it... the loot probabilities should be correlated to the difficulty of the mission. Why in the hell have I gotten dozens of drops from The Raid and The Nightfall mission and they're 95% GREEN and 5% Blue. These are level 26 - 28 missions. You cannot even attempt them until you reach a certain level. Low level people are not in these missions. Why are useless items dropping? A level 18 sniper rifle is useless to me, in a level 28 mission, as is a green helmet with No light whatsoever. Tone that down. Nobody wants to put up with that type of abuse, in terms of difficulty, just to be rewarded with equipment 10 levels below them. Or even worse, leave empty-handed with nothing at all. 18. Fix the hit detection code for PVP. If I catch somebody turning a corner and blast them in the face with my fusion rifle, they should not be able to keep running forward, knife me, 1 hit kill me, and THEN die. 19. WHY do I lose ammunition when I switch between like pieces of equipment. I understand doing an amount conversion between... say... machine gun to rocket launcher. But, if I 6 missiles and switch to another launcher, I should not magically only have 2. I understand how it adds value to PVP. But I am talking about in regular PVE, story, etc. That should not happen between like weapons. 20. Fix issues with damage to enemies not being detected properly, resulting in an effective Health Regen. In some cases I've "killed" an enemy 2 or 3 times health bar wise, before they actually exploded and their health dissipated. Yet, I was not reimbursed for the extra ammo that I wasted. 21. Fix how damage is scaled. I understand leveling up is not supposed to be like god-mode. But, I should not have to shoot or melee a Level 6 Knight or Vandal repeatedly, when I am Level 26. 20 Levels should feel like a 20 Level difference in attack power, along with the more powerful weapons that entails. 22. A way to view Grimoire Cards IN THE GAME. 23. Gear should have as much personality as The Weapons. It should be about more than just LIGHT. That could have actually made Destiny more rewarding. EXAMPLE: The Queen took over a Fallen House. Should have had something like... an Awoken version of a Fallen House Cape / Mark... and when you wear it, The Fallen don't notice you while they're busy fighting with The Hive or The Vex. That would have nullified the fact that their stats are already had on other pieces of gear which are probably partially upgraded already by most players who can actually complete her missions level-wise, by adding wildcard modifiers that give them personality. Just putting a quote below the weapon name doesn't actually give the item character. EDIT: 24. A clan room in The Tower. Where only people with that tag are able to warp in, kind of like people only in the same fire team warp into skull-health bar areas. 25. TRADING. I know I know. But the trading should be able to happen only immediately after a co-op mission / crucible run. When the other guys gets an exotic / legendary titan chest plate and I get my 3rd warlock glove as a Titan... we should be able to initiate a swap, 1 and done. And then rush to the tower joyfully. No loot / gold (glimmer) breaking mechanic. Just a quick swap amongst war buddies. We'll stop there...

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    • Trading… And what you said

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    • This is bumpworthy. I'd like to caveat on the character customization. Add sliders, more hair & beards. Also I think weapon shaders would be cool. I really hope Bungie hears me out on this. I'll give them my tears in a bottle if it'll make them happy.

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    • More gun models at least for legendary weapons

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    • The game needs the following: 1) In-game access to the Grimoire. You shouldn't have to leave the game in order to understand the game. 2) The ability to save different armor styles. With the light level system the idea that you can make your character your own is a lie. The light level on your armor is what decides what your character looks like, not the armor and perks. You should be able to save different armor styles and apply them to different armor types. 3) An increase in customization overall. If I want to change the color of my armor I shouldn't have to wait until I'm practically done with the game in order to do so. Same with guns. There should be the ability to change the color palette, patterns, etc. of your armor. For weapons you should be able to change their color, camo, sights, reticule, reticule color, attachments, etc. to fit your play style and armor color/style. Also, character customization at the start of the game is very limited, with no facial hair being one of the most obvious problems. 4) Better level and boss design. Every single story mission and strike in Destiny is boring and repetitive. Go here, kill enemies, scan, defend Ghost, kill enemies, rinse and repeat. And since the raid is essentially locked out to a good portion of the community, strikes will be one of the hardest things to do in Destiny, Nightfall strikes included. Add different bosses instead of recoloring and re-sizing the same generic enemies. Add different ways to beat the boss and different stages, like in the Vault of Glass, minus the incredible difficulty and emphasis on perfect team coordination. 5) More exploration. When you're in the patrol mode of Destiny, you can see all of these different areas with large vistas or sand dunes that should be explorable. You could hide a Cabal bunker under the dunes of Mars, one that you could accidentally stumble upon and find an exotic or legendary item. Or you could find a Vex structure on Venus while you were riding your Sparrow over the planet's vast oceans which could lead you to a shiny new Hand Cannon. Don't restrict us to a small portion of a larger world, Bungie. Let your game flex it's muscles. I could go on and on, but you get the gist of it.

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    • Edited by FightingOkra75: 9/27/2014 6:16:21 PM
      This game has broken me. I said I would quit and not come back but I really want to play a raid so I went to this guy, Xur, today and all he had for my class was a chest piece. I have grinded for weeks and still didn't have enough for the gun which doesn't match my other build anyway. Whatever, right? I'll just buy the chest piece for my class because the thought of grinding for more coins is repulsive to me at this point I get an exotic chest piece with less light than my purple gear. Bungie is trolling me. I moved up nowhere. I wasted all my time grinding for coins so that I can get pretty much no closer to being raid ready. I just don't know what to say to Bungie. I'm really sorry but I think you have been trolling me from the start now. What happened to these guys? I'm not the type to ever throw a controller or get upset during a game really but Bungie almost got me to toss my controller at my tv the night I had 6 legendary engrams decode into nothing of value. Somebody, somewhere is laughing at us. I just know it. They have purposeful trolled all of us. Yellow gear should always be better than your purple gear in all the base stats. This kind of stuff cannot be an oversight. It is intentional trolling of us for their own entertainment. Have you seen their releases? I'm really sad we've lost Bungie.

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      • Edited by Red Lethal: 9/27/2014 8:36:21 PM
        This is a really, really trivial and stupid request (I know) but I want to be able to go to orbit from the sitting position. Mildly serious...o_O

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      • I have faith that Bungie will save this game with future content. That being said, that is no excuse for how insufficient the caliber of the initial offering of the game was. How could Bungie, the team that brought forth one of the most captivating and imaginative narratives of all time (Halo of course), fail to execute even the simplest of story telling aspects? No character development, no emotional attachments, no necessary urge for your character to succeed. The story doesn't make you care. Your own character doesn't even care what is going on. Angry Joe made an excellent point in his review. Your character is BROUGHT BACK TO LIFE and has absolutely zero reaction to it. That is a little bit ridiculous. The cutscenes are sparse and have the captivation of watching a guy watch another guy watch TV. What happened to the bad ass cutscenes Bungie produces filled with action and emotions and exposition bouncing off the walls? Wheres the cutscene where the fallen and cabal are in the middle of a skirmish and your titan skyrockets down with a fist of havoc to take them all out? Wheres the cutscene of Cabal moving entire planets? There was nothing memorable about the campaign. The campaign didn't produce any special moments or anything that made me say," Holy shit, I can't wait to play through that part again in another playthrough!" The only thing that made the campaign bearable (and the game for that matter) is the classic Bungie gameplay and the fact that the art team did an AMAZING job. It just doesn't make any sense that Bungie made this game. Halo basically became a culture. I've seen videos of people getting married in Master Chief outfits. I don't foresee anyone proposing as a Guardian any time soon. Now that my story rant is over here is how I believe Bungie can salvage Destiny in future content. Story:Just expound upon what you have. Let us in. It seems like you guys have a spectacular narrative waiting to just burst open into the world but you are keeping it from us or Activision has a gun to your head saying you can't let the gamers know Destiny actually has a story. Rewards: There are very little rewarding moments in this game. Please give bosses drops so I will actually want to go back and kill that boss again. I would absolutely love to see a legendary pop out of a boss after it was taken out, instead of watching the reward box spin into a final result of blankness. Also make it so chests pop open with engrams and mats instead of them popping up as icons because that just ruins the fun of loot. End Game: Please, please, please put in a playlist for weekly strikes and raids or at least scale the difficulty more appropriately so solo players aren't left out to dry. PVP: I believe PVP is pretty well done except for the ridiculous RNG of a player with a .3 KD getting an exotic, but hey, if you add an element like RNG based loot rewards in PVP what do you expect? Happy people in multiplayer? I think not. If Bungie delivers half of what they promised us in future content (which I believe they will) I will be satisfied. As of now, as a big time Bungie fan, I have been let down.

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        • Private cruicible matches so we can clan scrimmage

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          • Good review!

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          • Spot on

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          • [i]Fix the servers Expand on the story More public event variants More Crucible modes Something tells me each of those comes with a price tag.[/i]

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          • Funny. Since I posted this a week.or so ago

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          • Elements have effect. Use aproppriate elements for shields.

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            • I want them to turn off the damn invisible walls if I want to ride my sparrow in the middle of nowhere on the moon I should have the right to do that lol

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            • A shader preview would be nice instead of having to look on my phone at what they look like :/

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            • we need a place to hang out and chill between raid and strike!!

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            • In response to the cave farming, I think that Bungie should implement a wave system/mini game. Giving people the ability to kill large amounts of enemies with increasing difficulty.

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            • Destructible enviroments

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            • Hell yes all of the above

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            • Edited by Khonti: 9/27/2014 2:39:18 PM
              They made a lot of good points. Sparrow racing needs to be a playlist. Clan rooms, active leaderboards and a library to view grimore cards in game all need to be in the tower.

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            • Edited by ENDO!: 9/27/2014 3:10:57 PM
              [spoiler]I double posted.[/spoiler]

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            • Different gun models would be nice too.

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