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6/15/2015 9:18:51 PM
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They did a completely lazy "fix". I wouldn't even call it that tbh. Blame Bungie. It still doesn't work as described/intended. It's supposed to proc on grenade kills so getting a multikill with a grenade would charge your super even more. But now there is a cooldown, so after the first swarm/scatter grenade explosion the others that follow it won't charge your super. Its not supposed to work like that in the first place. Every grenade kill should charge your super, not only the first and not each explosion. They didn't fix it all. They made it completely useless. [b]F[/b]ucking lazy bastards I swear.
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  • You frequently get multi kills with swarm grenades? Mine couldn't kills someone with a direct hit. Did you get these grenade from the same guy that jack got his magic beans from?

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  • Edited by Tamed: 6/15/2015 9:30:49 PM
    Well I was referring to tripmines and any other grenade that you see people getting multikills with. Learn to read. Why tf would I use a swarm grenade? They suck balls. I never even attempted to use the exploit/glitch. I just don't like how they made the perk useless is all.

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  • [b]How about all grenades:[/b] You have 4.7 times as many grenade kills as I do and your grenade kills per game is .64 and mine is .55. You have 758 games to my 162 which again is 4.7 times mine. Which mathematically makes you slightly more efficient at killing with grenades and may stats suck. You were not murdering people wholesale with grenades up until today.

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  • I just want the perk to work as intended is all. This lazy fix made it useless.

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  • Please, it was already useless in PvP without the exploit. We both get a little over 1/2 a kill per game with grenades which means 1 kill every other game.

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