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originally posted in: Does anyone dislike Halo?
Edited by AngryTank Killa: 8/21/2015 3:59:20 AM
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All you bring up is mechanics, models, and physics, etc. But you are forgetting that halo has. More variety to it than Destiny does like assassinations where's the equal to that oh wait there isn't and btw I haven't seen a single map in halo where they don't put weapons that make the game off balanced they always have guns that can make a certain target with some super strong weapon able to be killed with stickies or some vehicle so really the game isn't off balanced it's the player skill that matters cause everything is fair game cause everyone can pick up that op weapon you just got to have skill to be good, on the other hand you have destiny where you have to spend hours to get some op weapon and you don't even need be so skilled cause theirs so many guns that have tracking explosive rounds and final shot or whatever it's called which makes any target easy to kill and not much skill put into the game as where halo if you aren't good you won't do well so destiny has to many unbalanced weapons that they never saw why cause they couldn't the game is so unbalanced that they can't even tell what would be op to have and you can have that op gear wherever you are in halo you die or run out of ammo with that weapon/vehicle, you have to find it again
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  • Yea mechanics are what make the game so if the mechanics in one game are the same as the next: its the same dam game Yea models and game modes are different; they r still working with the same mechanics Yes each has its unique stuff in it On halo u get rockets you win U get sword or hammer you win Unless your an idiot Yes jus like any game each weapon has its rock paper scissors counter part; Even destiny has it Yea destiny needs massive weapon balancing; hence tuning 2.0 (not all attributes of that update are negative so its not a pure nerf, blink nerf however is a pure nerf) Yea supers are a bit unfair at times; they are destiny's version of kill streaks But guess what, every player has grenades plus special melee plus supers Destiny due to customization through percs has MUCH more variation to load out and play style than halo. Would be nice if destiny had more play modes Yet destiny full story in vanilla+ all DLC pre TTK is still 20-30 hours worth of play time on normal difficulty with player level at same level as the mission. Much longer than ONE halo game story mission load out minus cutscenes. Plus then there are strikes and raids. Not sayin one is necessarily better than the other, just that they ARE made using the same exact mechanics and destiny has MORE content which is MORE customizable. Yes the game play modes are different; they are still cut from the same deck of cards so to say.

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