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originally posted in: How is the Hammer of Sol balanced?
Edited by Dead General X: 9/26/2015 7:36:30 AM
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You also have to think about the Sunbreakers other abilities, which aren't nearly as good as a Nightstalker or even a Stormcaller. Nightstalker has smoke grenades that can kill multiple enemies at a distance and with the new exotic gauntlets on, that means you have another smoke grenade on top of a powerful new void grenade, and a side step ability. Titans have crappy melee and crappy grenades. And nothing like side step abilities. Want to know why Nightstalkers on average far outkill all the other subclasses at an equal percentage of classes used? It's mainly because of their other abilities and still their super still kills a lot more in the crucible than the Sunbreaker judging by the latest stats. All this idiotic talk about nerfing Sunbreaker's super when people easily forget about the other abilities of the nightstalker that outshine the other classes. If you want to talk about nerfing, then by the stats, it's the Nightstalker who needs a serious look at nerfing
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  • Wut? You can have two nades on warlock and Titans but nobody choses to use the old exotics because they're "useless"? The gauntlets suck and I rather have keen scout and shade step. And as for the new void grenade walk out of it only time I get kills with it is with guardians not paying attention and even then I'm using vortex.

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  • Edited by Dead General X: 9/26/2015 4:25:57 PM
    You might not prefer those gauntlets, but others do. That's basically 2 distance poison bombs and a powerful grenade to boot. Also nightstalker grenades get far more kills than the other new subclasses according to stats, where that used to belong to the Warlock sunsinger before their grenade got nerfed. That tells you something about Nightstalkers powerful new void wall grenade. It's fine that you use something else tho.

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  • Great post

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