[quote]-Very High Target Acquisition[/quote]
Its an FPS on a console, it needs the aim assist otherwise you would never see the reticle on an enemy's head
[quote]-No Recoil[/quote]
That depends on what you consider recoil because a lot of sniper have a kick upward after you shoot but re align themselves very quickly.
[quote]-No Sway[/quote]
I think you've been playing a lot of ARMA 3 because no other FPS has real sway, just a cheap reason to add the hold breath mechanic.
[quote]-No bullet drop, or velocity limitations[/quote]
You're expecting bullet drops in maps were encounters are less than 100m and on a sci fi game? Just because BF did this doesn't mean that every other FPS should do it especially on maps that are 300m and encounters are 50m at most.
[quote]-High rates of fire (Similar to scout rifles)[/quote]
They are not bolt action snipers.
[quote]-Head shot hit markers are big[/quote]
Its bullet magnetism that curvs your bullet to the head even if you miss by an inch.
[quote]-The Number of Semi high ROF snipers added make bolt action snipers completely useless[/quote]
Name one bolt action sniper other than No Land Beyond because there isn't any.
[quote]-The new sniper that blinds enemies[/quote]
Shit I wonder why.
[quote]-Can outgun regular CQC weapons because of all listed above[/quote]
If used properly just like in any other FPS.
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+1. Why do you waste your time posting info like this? The retard who started the thread isn't going to absorb any of it
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I was gonna say something but you already said everything I could have said.