[spoiler]Ok, first of all, I never said the overshield is irrelevant, I said that it's not only meant for surviving snipers. It's meant to reduce damage from any gun that kills you, but heavy and sniper headshots still are meant to kill no matter what. Damage falloff is there, my shots sometimes that are normally 417, go to 392 at long range. But please, explain why there should be a lot of damage falloff on the gun that's meant to have [b]most range[/b] [u]in the game[/u]? And it does make sense. Games that have sniper sway have snipers a 1 shot kill from the waist up. Please, tell me about how snipers shouldn't become points for long range?
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