I have 3 weapons, each exclusive for a specific class.
Name: [b]Innocence[/b]
Flavor Text: [i]I love going to School![/i]
Weapon Type: Sniper Rifle. Hunter Exclusive.
Exotic perk: Realization. When weak(20%), damage is tripled.
Appearance: A pink thousand Yard stare model. As the player becomes weaker, it fades into a blood red.
Secondary Perk: Eye of the Storm
Elemental damage: Solar
Archetype: high Rof low impact. 35 ROF, 19 impact, 70 range, 30 stability, 90 reload.
The spoiler will explain how to obtain this weapon.
[spoiler]Reach rank 15 with the Gunsmith. Get kills(50) while weak(anywhere in red health). Then, you must kill 25 majors or ultras with sniper rifles. After that, you go back into the colony ship on a special mission. The exposure modifier is active, and at the very beginning of the mission you lose all your white health. You have to travel to the top, fighting enemies, and go into Cayde's stash room and open a chest, getting a special sniper component. You go back to the Gunsmith, wait until next Armsday and get the gun.[/spoiler]
Name: [b]Meek Hope[/b]
Flavor Text: [i]Are you there Kei? Am I even here?[/i]
Gun type: Fusion Rifle, Warlock Exclusive.
Exotic Perk: Killing an enemy grants invisibility until you take or deal damage.
Appearance: Looks like a standard white Omolon fusion Rifle, but it has parts of it that are invisible. The invisibility shifts around on the weapon.
Secondary Perk: Hidden hand
Elemental damage: Void
Low charge rate, high impact. 55 range, 60 stability, 75 reload.
The spoiler is how to obtain the weapon
[spoiler]To obtain this weapon, you must hit rank 15 with the Gunsmith. There will be a quest where you have to take a crappy fusion Rifle called [b]No Hope[/b] and kill taken with it while a special telemetry is active. Next, you need to get 5 kills in a Crucible match(with the fusion, duh). Once all that is done, Ikora acknowledges the players skill with Fusion Rifles. You then get a mission to go kill the Silent fang in a special mission in the Cosmodrome. Finally, she tells you to go into Rasputins Bunker and try to find a special program for a weapon. There will be many puzzles and parkour, and then you open a chest and get the item you need. You go back to Banshee and wait until next Armsday. Then you can receive the weapon.[/spoiler]
Name: [b]Kurumi's Shovel[/b]
Flavor Text:
[i]"Kurumi, I'm sorry..."
"Don't be. It wasn't your fault."
"Do you want help cleaning it?"
"No."[/i]
Weapon Type: Shotgun. Titan exclusive.
Exotic Perk: Melee range is increased with this weapon equipped.
Same model as the Trials shotgun, except all dark blue. It has the head of a shovel attached to the front.
Secondary Perk: Cascade
Elemental damage: Arc
Archetype: 20 ROF, 55 impact, 20 range, 40 stability, 70 reload.
The spoiler is how you obtain this weapon.
[spoiler]To obtain this weapon, you must have rank 15 with the Gunsmith. Then, he will ask you to get Arc melee kills(150). After that, he will send you to Zavala. You will have a special mission on the Crucible map Skyshock. Its difficulty will be 300 light, and you must do it alone. You will have to fight off 5 waves of enemies, the first being all yellow bar dregs, shanks and Vandals. The second takes out the dregs and replaces them with Captains. The third round will be nothing but sniper Vandals and Captains. The fourth round will be the same as the third, but with the addition of dregs on pikes. You cannot drive the pikes. The fifth and final round will be the same as the fourth, but with a tank added in. After all this is done, you have to go to the far end of the map and take a shovel out of a dead Gaurdian's hands. Then, you must dismantle 10 shotguns of legendary rarity or higher. Exotics count as 2 shotguns. Then, you wait until the next Armsday and receive the weapon.[/spoiler]
English
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Holy crap... Why is the Titan one so stupidly hard to obtain...?!
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Warlock Melee range, for a Titan.
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self bump
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Wouldn't dismantling exotics be easy? Like, you go to your exotic vault.
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True... oh well.
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self bump
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The quest for the Shotgun seems a lot more difficult than the others.
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The others mission would also be at 300 light.
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Despite that, it just seems a bit more challenging than the other. But very good ideas none the less.
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Well, I mean titans with Warlock melee. It should be hard.
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True.
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Just waiting for OP to add these now.
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Innocence is hilarious
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What's funny? Triple damage thing?
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Edited by Bump: 2/9/2016 9:34:13 PMNo it's the description.
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Edited by Varlerie: 2/9/2016 9:38:47 PMThat wasn't the idea, but that's hilarious. What do you think about the others?
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I think the fusion is a bit op, for how long you get invisibility, unless there is a timer. If you meant that during the invisibility, other guns WONT make you lost your ability, then I think that is perfect. As for the shovel, I like the idea very much. How much is melee range going to get buffed?
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Titans get Warlock melee range. The invisibility will last for like 30 seconds, and it only ends early if the fusion is shot. Other weapons do no apply.
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I think making 30 seconds of invisibility is way too much. It's longer than a bladedancer's agility with shadowjack. I think it would be better with normal invisibility time length, and that shooting any gun will not interrupt your invisibility. Then you could kill with the gun on low tier enemies and go invisible. When shooting, unlike your normal weapons, you will lose invisibility, but you'll get it back if that shot kills your enemy.
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Well, maybe have something where if your shot, you lose the invisibility.
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I think this idea would be better as an exotic for all classes honestly
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Edited by Varlerie: 2/10/2016 8:27:16 PMThe fusion is edited so that taking or dealing damage makes you lose the invisibility. Also, I really enjoy having class specific guns.
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Self bump