First a serious one then a stupid one.
Special weapon
War horn.
Round up the men, blow the trumpets.
No element
Basically it's a horn that grants nearby allies a bit of super, one grenade charge, a movement boost, recovery boost, armour boost, and blinds nearby enemies,
The perks alter range and effectiveness so more range less effective and vice versa.
The stupid one.
Dildo
"Better than no land beyond" -said everyone ever.
Heavy,
Like a tether effects, but instead of extra damage and no special usages it blinds them and slows all movement.
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