Be prepared bro, be prepared
Exotic ideas
Exotic auto rifle
Against the Wall
"This is where the fun begins"
Looks like it was made out of old Nokia phones and electronic equipment, has a monitor on the front showing which mode it is on and ammo left in mag, randomly will make comments similar to a mix of claptrap from BL2 and Glados form Portal
Medium rate of fire
medium impact
Low stability
Medium reload
1st perk(s)
Choice between-
This weapon gains increased range when aiming
OR
This weapon has increased stability when firing at the hip
Exotic perk(s)
Choice between-
Extremely focused fire-When zoomed this weapon fires slower but does double damage, kills with this weapon increase fire rate, stacks up to 5 time
OR
Out of options
This weapon fires at double the rate when fired at the hip, bullets that miss have a chance of being returned to the magazine, bullets slightly track targets, bullets fly straighter
Exotic Void Shotgun
No description
Fast firing, can't one shot body shot
In the End
"It does even matter"
Constant perk
This weapon fires a slug
1st perk
Full Auto
This weapon can be fired in full auto mode
Main perk
Break away
Slugs fired from this weapon split part into 3 slugs, some kills regenerate ammo
Exotic HEAVY Solar Sniper Rifle
Black with red veins pulsing though, the bullet leaves a trail of fire behind it, bulky
Super high impact-really low RoF
Long Way Down
"Welcome to Hell, I'll be your tour guild"
1st perk
Cerberus
This weapon fires 3 bullets instead of one(like a pulse rifle), bullets that miss have a high chance of being returned to the magazine
Main Perk
Eternal Damnation
Random chance for bullets in the magazine to make the victim explode into a shower of bullets upon death
(Don't tell me this wouldn't be better than the Sleeper Stimulate)
Exotic Scout Rifle
Defiant Gravity
Would look like a red mida with wings on the side
Medium impact-medium RoF
"I was once told to never defy the laws of gravity, but laws no longer exist"
1st perk
One small step
Precision kills with this weapon increase initial jump height, this weapon does increased damage while airborne
Main Perk
Breaking the Law
Aiming this weapon while airborne makes you hover in place for a couple of seconds, killing enemies increases the time in midair, enemies killed while airborne explode on death
The Devils Touch
Exotic Sword
Kinetic damage
"Some call it a curse, I call it a blessing"
Dark grey with a split line in the middle taht glows the color of your subclass element, when main work is used a faint screech is made from the hilt
Exotic Perk
Kills while holding this weapon have a chance to heal you(this includes grenades, shoulder charge, etc.), grenade kills while holding this weapon have a chance to return ammo to the sword
Constant perk
This weapons does elemental damage according to your subclass
1st perk
Telekinetic forged guard-press (insert control here) to guard, effective against all elements besides the element of your subclass
Main perk
Lucifers Blessing-Press (insert control here) to unleash a more powerful version of your melee(gunslinger would throw a giant throwing knife, stormcaller would release a mini storm, any Titan subclass would knock your -blam!-ing lights out, you get the point)
English
-
The Guardian gets it Didn't read everything But for yhe scout rifle I would change it into a hand cannon
-
I figured a scout would probably be better for the job because it's a precision weapon