Bungie said that this dlc would be bigger than the taken King. Now most would assume that means similar content like a ton of new exotics, missions, strikes, legendaries, etc. but that would be too much to add if it's bigger than the taken King. So instead what if they did this instead if adding just an abundance of content; they give us two raids in one dlc. It's not impossible. They could give us a seperate or correlating story line with the vex and cabal and give us two new raids. A few new exotics and strikes and there ya go. That seems like a big drop to me. A big dlc that didn't involve a huge abundance in new additions to the game.
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That would ruin the artificial extending they like to do. People suffer a raid to get loot. If they both gave the same, then people would play the better one or get double the high end gear- limiting time that players play when they cap out faster
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And also if two raids did come out at the same time, that would extend players duration to play them for a long time. Almost as long or longer then the taken King dlc. This is assuming all the other content people will play such as strikes, missions, exotics quests, etc
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This could be true, but that's assuming they keep the leveling system and weekly system etc the same. There are many possibilties around all that but I see your point. But my idea isn't impossible. Because don't forget, and as unlikely as it is, there is always a possibility of a fallen raid way in the future before destiny two comes out.