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originally posted in: The Problem with Destiny's Exotics
6/6/2016 4:38:17 PM
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We are only allowed to choose one because it cuases players to choose a specific playstyle and adapt to the challenges the game presents. If we could use as many as we wanted then it would be pretty hard for bungie to make content that is challenging to us because we would be able to used something that is equipped for every situation simutaneously. Their decision to only allow us one causes a flow to the encounters in the game and more decison making on our end. Destiny wouldn't be very fun if we could easily blow through every situation due to too many weapons that suit every situation we would ever face. So I would argue they are promoting fun actually.
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  • No... We are only allowed to choose ONE because they were originally the best, most powerful weapons.

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  • Then they should remove legendaries as well. since they can be better than exotics. I mean exotics can be used for specific functions but those functions are so small now you'd have to carry so many.

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  • When you say "better" you are most likely speaking in terms of damage output or ability to kill specific enemies faster. SO yes sometimes legendaries are better for that than exotics because not all exotics are made for that. Exotics are meant to suit the needs of very specific encounters. for example, the exotic sword razelighter kills grounded tier 2-3 enemies much faster than any other heavy weapon in the game... but use it against a flying target and you will have no such luck. Each exotic has their niche... they arent meant to be the most powerful and do everything better than legendary's do. They all stand out in one specific manner.

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  • Yes, they are meant to be the most powerful. That's why you can only use one.

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