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originally posted in: The Problem with Destiny's Exotics
6/7/2016 7:33:05 AM
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Very well stated post... The mighty Gjallahorn... Borderlands 1, "pele" volcano sniper rifle... Borderlands 2, "the Maggie", "the slagga", "the norfleet", obtaining those weapons made your character feel "exotic... When I found " the pele" sniper rifle in Borderlands 1, that was the only weapon I used until I beat the game, or until I ran out of ammo, destroying everything with that weapon, melting enemies... Just plain out fun to use... Made the game fun... The exotics have became dull and dormant within the Destiny universe... I cling to my hung jury like a two year old would a teddy bear, no other primary is more efficient, more applicable for most situations, and it has the "icarus" perk on it... Exotics should be just that, "exotic"... These weapons are mediocre, there is no " awe" to there usage... They are situational... This game, is mostly appealing to an individuals level of skill... But to wield the mighty Gjallahorn, to have the option to One shot a pack of red bar enemies from a distance, and still present enough of a threat to a yellow bar enemy to keep him in Check before reload with the formerly hard hitting"hawkmoon", was a delight that made wielding these exotics, more, well, " exotic"... Maybe the developers understand the behavior of the game world masses better then we even know ourselves... Wielding the strongest weapons for a time, alienates others, and brings a bordem to the atmosphere, but to honest with you, nothing was more fun, then pulling out the mighty Gjallahorn, jumping back far enough in the air twice, with low energy, and wiping out a pack of an unexpected enemy crowd with one blast, as the last player living on my fireteam, doing the nightfall, and preventing the depressing drama that besets a fireteam when you have to restart and reinvest... The mightiest weapons in the land, should be, "mighty"...
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