Here is where I see things and would like to see with Destiny 2. Instead of everything unlocking by just playing and then letting us choose what we want out of those, they should instead go with a little more open ended progression where we choose what abilities we want to unlock on our weapons, armor, and subclasses. There are so many things on current sub-classes I rarely use or never use but it took so long to just get through them. If they could change the way we upgrade things too give us more choice then they're could be a good story reason why we may have to start fresh. Or at the very least let us keep our characters but have something happen story wise that causes us to be de-powered. What if we could also mix abilities and have one super subclass. Also let us choose which element we can use on the fly or put it behind some kind of wait time between switching. They're can be many great things they can do going forward but I at the very least want the same Hunter I have always had. I won't mind having to re earn things though. But would like acknowledgment of what I have done in the past.
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