Well no, it's not something I'm bragging about or really that concerned with (school is priority...), it was merely brought to the table when the OP made the ignorant statement that their target market is 25 and up on a rated T game. I realize that beating minimum wage isn't really much of a challenge, or even accomplishment (though 11.50 an hour is much better than Illinois' 8.25 + .25, but I've still got a long ways to go).
I was just calling out the opposition, who's making silly claims with lack of evidence. Even to the assuming that the parents buy everything - I've bought the grand majority of my gaming gear and games out of my own pocket, even growing up. Mow lawns and the like, 16 get a job...
I am hopeful D2 turns into something phenomenal... but the game can easily get released without everyone's preorder, and I'm not handing my money over just yet. Destiny left a lot to be desired compared to the original promise, but still brought some enjoyable (and painful - screw you vanilla drop rate) times.
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Edited by UltraCon79: 4/14/2017 11:57:19 AMSorry 35 is the actual paying customer average willing to blow hundreds on micro transactions.
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Haha, THAT makes more sense, but they're kind of adding to the problem for everyone else. If the people will buy it, they'll sell it.