Once again, PvE being affected by a shit attempt at a balanced PvP.
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I got my super 3-4 times each time I played the strike
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[quote]Once again, PvE being affected by a shit attempt at a balanced PvP.[/quote] Agreed we went back to bulletsponge bosses and enemies. Picking up 5 orbs of light almost fills your super meter by one seventh (1/7). Power ammo doesn't spawn that much.
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Actually it's really balances. So balanced in fact that the loss of a team mate almost garrentes a loss.
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Good use your guns. Playa
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I don't think you read or comprehended that correctly.
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Yeah I clicked the wrong thing bud.
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What? I thought 4v4 was meant to help with all the PvP issues?
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Lol no lag differences. Still times when there are shots through walls, trades, etc.
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Figures.
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Ya that's the same
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Triggered my super 3 times in the courtyard fight alone during [i]Homecoming[/i]. PvE affected by what again?
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THREE WHOLE TIMES. WOOOOAH
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Whoa THREE supers from a 15-20 minute mission??!! -_____-
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Woah watch out. 3 times?!?!?? Never mind I'll delete my post.
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Got it 6 times during the mission?
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6 times wtf. Never mind all this post you're clearly a god.
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Edited by TheShadow-cali: 7/19/2017 3:23:49 AM[quote]Once again, PvE being affected by a shit attempt at a balanced PvP.[/quote] Oh yeah! Them locked loadouts are going to get hit hard knowing how this company loves to nerf the most popular and PvP gamers always going to the next go-to. Got to give Bungie's sandbox a big hand. D2 is going to be a bigger mess then D1.
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Cue he waaambulance, we got an infant in need of a safe space
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Why do you need a wambulance?
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Alright I'll take it
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"Shit attempt"... Right, because D1 PVP Meta is sooo good right now what with all the Icebreakers and the likes bein' carried around. :l Personally feel like this is pretty good, only complaint is that PVE needs more ammo drop.
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What part of "you lost your light" was unclear? If you're not up to the challenge, play something else.
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Lol, STFU fanboy.
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Well...you tried.
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Yeah I don't think you understand this beta buddy