When you go from having 3 or 4 supers in a control match to 0, maybe 1 at the very end of the game it really -blam!-ing sucks...Destiny was fun and different because of supers and grenades and abilities...waiting until 7 minutes in the game to get a super is not cool...not fun...not Destiny...to me...everything else so far is cool...just the cooldown on supers is -blam!-ed in the BETA
English
-
Edited by ZeroTheNine: 7/19/2017 1:57:29 PMI definitely agree. This isn't COD, Battlefield or CSGO, this is DESTINY. This is about ALL abilities being used not just gunplay. Who is anyone to say only gun skills matter only? Then go play a regular shooter game and leave Destiny alone to those who understand and know that abilities are another way to score kills and use as a strategy. This goes for both PvP & PvE. I know this is just the BETA but NO WAY should there be just 1 super per Guardian per match. Truly reconsider this Bungie and restore our supers to earn at a faster rate. I just feel like I am being forced to play to others likings because they are too lazy to learn how to avoid or counter supers/melees/grenades.
-
Hallelujah!!! Someone finally said it.
-
AMEN!!!
-
I'm all for balancing abilities to keep them from just running the game, but they've gone too far in the opposite direction. If they're going to be so weak that they basically don't do anything then they need to have short enough cooldowns to reflect that.
-
before the beta release Bungie stated that you will only get supers once per game if that. this is a purposeful throttle back on their part, doubt if you will see a change.
-
-
Totally agree
-
Good supers ruined it
-
Boo -blam!-ing hoo
-
2, 3 IF you're a solid player. base supers on score or require so many kills/assists per super