Also I agree the abilities like Titan wall take a [i]while[/i] to recharge. Not annoyingly long, maybe not even wrongly long, but I have moments I need it but can't use it yet. Also Sentinel's super needs a fix for sure. The cooldown for throwing my shield is way too long, I want to throw it more than once! Why is there even a cooldown on it?
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As a counter, the cooldowns on those abilities is to prevent abuse by teams. Imagine if, for example, a team of Titans could spam the large walls. It would make for terrible PvP, and PvE doesn't benefit.
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Well pve would benefit but yea IK. I still think the shield throw ability should have a reduced cooldown.
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There's no cooldown you just get one throw, although you can up this in the main game.