I've gotten it when my team was in the lead and only had 35-40 points in Control. I was wrecking the enemy team though, and had my super way before anyone else.
I wasn't able to get it a second time in the game. But I like that. If the timer was shorter for Supers, then you'd have people camping for supers like Destiny 1. You can be 70% and just say, "Don't plant the bomb yet. I'll have my super in 1 minute" and then all of a sudden we have a super slow gameplay that's boring.
Instead, let's keep it to where supers are limited at possibly only once a game...and let guns decide the winners.
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So when playing particularly well in a particularly close game you got a super 70% into it? The more common scenario for me is that my team wins before I get to deploy it! It's a beta test and I can't even test the super! I mostly agree with you that it was overdone in D1, abilities being used too often, but they've kind of gone to the other extreme here.
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Yes, that's been the only game where I got my super way before anyone else. Lots of times the mercy rule will come into play before supers are even a thing. On close games that are down to the wire, mostly everyone will have supers.