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originally posted in: Static Gun Rolls Killed Playability
Edited by MC 077 Lasombra: 9/26/2017 11:00:15 AM
1
Blah- Viable for what, sweaty Trails? What people are supposed to go charging in against scout/snipers with an auto/shottie? Don't be silly. Why people use the standard of the most elite type activities to measure a weapons viability is ridiculous because it ignores the vast majority of activities. When I say viable I'm talking about a persons playstyle and activity. A person who prefers wild spray and pray may focus on impact, reload and clip size. Guns that lean towards accuracy with reduced rof and clip size will never be useful to them. The rolled stats removes that, making most autos viable depending on the roll. Giving you more options and more chances to get a good viable weapon. I know the pain of getting a bad roll doesn't mean you make make static guns with bad stats just to tier the weapons. That's artificial inflation by intentionally giving you crap.
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