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5/29/2019 12:31:36 AM
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Honestly if guided games worked right I'd probably have completed at least one raid by now. I feel the same way about going on lfg for things as you do about crucible so I can completely understand. I have no problem with raids being the pinnacle activity for the game, in fact I actually kind of like that they have something like that. Plus the teams that work on Raids and PvP are totally different so its not a matter of manpower when it comes to favoring one over the other. I honestly just don't know how PvP didn't end up becoming as big as it could have. Well actually I do know how... team-based matchmaking that's quite uninviting to solo players, and a few other things that I've babbled about on here far too much over the course of the last year and a half. But you are right about the Raids in that getting as many people to play an activity at any cost doesn't necessarily produce the best activity. I just don't understand that we are a year now without any new PvP content. The Crucible community being toxic or whatever is absolutely no excuse. Especially given what has been going on around PvE nerfs on here lately.
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  • Guided Games does work. The problem is that its a long queue line. The number of seekers outweigh the number of guides by about 100 to 1. So for a raid, no way should you expect a raid to finish within an hour just to bring you on board. Besides, its usually the bad raid groups who are desperate enough to gamble on picking up a seeker. They are way better off finding someone more qualified and willing to raid through LFG. Thats just reality. If you really wanted to raid, start your own group through LFG. Be honest. Pick up other newbies like yourself. Its rude when a noobie player cries fowl for not getting into raid groups. They are not there to sherpa, but to get stuff done. 1 hr max and theyre off with other things to do. No one has time to be teaching a noobie for 4+ hours.

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  • Meh. Im not interested enough in raids to put up with lfg.

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