I agree with points 2 and 3 more content never bad.
But addressing point 1, what do you expect to change or want changed? Fireteams in matchmaking are usually paired against each other but more often than not it won’t be 6v6 stack. So what are the groups of 6 supposed to do when there just isn’t another 6 stack at that moment to pair? Not play? Penalizing team play in a team activity sounds counterintuitive.
You could suggest a solo-queue, but there’s Rumble already, and what’s the sense in adding a solo queue to a team game mode? How would you tackle that?
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