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5/30/2019 12:35:07 AM
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The whole point I was trying to make is yes raids and such that actually require team work and cooperation can stay the way it is. The issue that I have is how everything else in destiny doesn’t have matchmaking. Lets look at nightfalls as an example, nightfalls are doable solo, you can even join bungies bs guide feature for matchmaking but in truth, that bs feature is a dumbed down version of matchmaking. There is no reason that nightfalls shouldnt have matchmaking, another issue I have is things like the whisper mission, why doesn’t it have matchmaking? You don’t have any puzzles to do other than being timed and kill everything, same as the new outbreak mission. Quest like thorn are really hard even at max level, why doesn’t that last mission have matchmaking? The issue the writer of the post was making was that these smaller missions the game has players doing are sometimes impossible for a solo player and for no reason. If the mission doesn’t require a puzzle that takes coordination and team work, there is no reason it shouldn’t have matchmaking. Now thinking about it, even the division 2 offers matchmaking in every single thing, why doesn’t destiny 2?
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  • For things like nightfalls, yes there is really no reason for the lack of match making. Although alternatively they could improve the guided games system, which they really never have for some stupid reason. It is a system that could work great if they actually gave some kind of incentive to the guides, but Bungie just can't seem to figure that simple thing out. As for missions like whisper, I think the main issue with making a match making system for that is the general anger it would lead to on things like the forums. People would instantly run to the forums to make angry posts about how every in the match making system is an idiot and a noob that can't get through the jumping puzzle or can't kill, or both. Although again this could be something that guided games could be used for, but sadly bungie doesn't know how to use their own ideas. For the zero hour they could have easily made it so that those who guided other people through were given something like 5 percent towards their catalyst each time, there by encouraging far more people to get others through, and getting their catalyst just a little bit faster. Again the majority have absolutely no problem with making these systems better, or implementing them in a more general manner.

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  • Well there you go, you understand the frustration of solo players. For obvious reasons solo players know the raid is not the same but everything else in destiny should definitely have matchmaking

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