More solo content means either less team content or watered down non optimized team content. I don't get how u can't understand that. More diverse or solo friendly content requires more resources toward that which in a company with limited resources means less goes to the PRIMARY design of a mmo game. By pandering to solos u risk alienating the larger group of team players. In short it's a bad investment and use of resources as well as being directly against the design and purpose of the game and will piss off the very fans most likely to purchase future content.
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