My response to this wall, how bout that guided nightfall? You know, that option that's already in the game, but nobody does because it's not rewarding for the people doing the guiding?
Oh, and how bout that Guided Raid option that already exists, but nobody uses because there is no reward for being a guide?
How many resources are these already developed, existing options going to steal?
All you guys say the same stuff. Matchmaking for raids and nightfalls would never work because they require more coordination.
Nightfalls sure don't. If you want to work on a 100,000 point nightfall you should be prepared to GUIDE the person who is joining you into making the best decisions to do so. Be prepared to be content with just completing the nightfall, some of us are not the best.
A raid is different, if you are prepared to guide a raid, you can choose to do so. Most everybody here knows that they are difficult, and if you decide to guide a raid you already know that it gets more difficult the more people you choose to guide in one go, so you should plan accordingly.
But the bigger question is this: Why would anyone choose to guide a raid? A nightfall is easy, if you're just going for the completion of it anyways (which some of us do). A raid is a whole nother kind of animal, you have to set aside a good chunk of time and be VERY patient with the folks you'll be guiding (a good portion of them may have never done a raid, some of us haven't tried a raid since the second raid lair on the Leviathan).
There's no extra reward in it for you. There's no Pinnacle weaponry for guiding people through the hardest content in the entire game. If memory serves me correctly, there isn't even an emblem.
Rather than insisting that matchmaking would never work, why don't we ask Bungie a simple question, "What's in it for me?" Let's reward the awesome folks that do all the extra work to guide players the the hardest content in the game that otherwise go unnoticed.
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