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Edited by XiiDraco: 8/29/2021 4:03:19 AM
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A "buffer overrun safeguard" isn't the error that's being addressed here. It happens to be related to the file that is missing. A buffer overrun doesn't equate to a missing file error — that doesn't mean anything nor is it what's being said here. There [i]is[/i] a missing file. The wording is a bit vague but it can be interpreted in two ways: 1) The file that is missing is api-ms-win-core-path-l1-1-0.dll which holds the library implementation of some buffer overrun safeguard code. They added buffer overrun safeguards and it uses this library. The library is missing on some systems so the game can't load and crashes. 2) The file that is missing is api-ms-win-core-path-l1-1-0.dll and the reason that it is missing is because of some new code, being the buffer overrun protection, that worked incorrectly (commonly used during string manipulation) and altered the search path of the file so that the file couldn't load. I chose to go with option 1, because users have reported the library file actually not being present (such as yourself) and the error changing to another error when trying to replace it. So it likely isn't #2. As far as your last paragraph goes, it would be very painstaking to try and remove BattlEye temporarily from the game and almost certainly not worth the effort. I have no doubt the many things would have to be completely reverted or reworked again to keep the current build but also have battle not affect it. Since BattlEye is, well, meant to be a permanent addition, and a good one at that, they very likely did not integrate it with little "toggles" for everywhere it's integrated. That wouldn't make sense from a development point of view. Stuff happens and yeah it sucks but you are being [i][b]very[/b][/i] over dramatic about them having to "save face" and this is "worse than Cyberpunk's launch". The game peaked at 177k concurrent active players and has peaked at the 120k's to 130k's (and rising) every day after. The reviews in the past 5 or so days on steam are also very positive with launch day coming in at 85%, higher than destiny's current average. Bungie's reputation is no where close to being at stake. The truth of the matter is that unfortunately this bug and the others, while affect a lot of players, is still a minority of players and is not nearly as many as you think it is. It'll get sorted out within a couple of days, and at most a week. So give it some time and hop on another game for a bit while you are waiting. I'm on Win11 and have been since first access on the dev channel so I've had to deal with bugs and crashes for months due to library incompatibilities, but it is what it is. I just play another game while I'm waiting.
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  • Note that the dll contains the word "path" at the point that most precisely describes its function. Combine that with it being a buffer overflow-related dll, and the purpose is clear - this must be a library which thunks functions that e.g. resolve incomplete file pathnames, get directory listings, etc, with the original versions just writing requested data to a pointer without a known length. The thunk functions replace those with versions that provide a known length so the OS doesn't provide more data than the size of the buffer provided by the applications programmer. All of which boils down to this only being a vulnerability to people who can already substantially alter your filesystem in places where Destiny 2 would be using these functions on the filesystem to begin with. A near-trivial concern, exploit-wise.

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  • Edited by XiiDraco: 8/30/2021 2:06:35 PM
    Valuable input. I wasn't even looking into it all that hard but that makes sense. Just wish I didn't read it with a groggy brain the second I woke up on the first day going back to classes again. T_T

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  • Um.. the overrun issue is the issue being addressed here, Bungie even stated that specifically, with nothing being mentioned about the missing file issue. [quote] We believe this issue is related to something Bungie changed in our builds for this release. UPDATE 2: We've confirmed that a change we made in our builds for [b]safety against buffer overruns[/b] is the cause of this issue. We are figuring out how to best fix this issue. UPDATE 3: Unfortunately, this issue will not be resolved before the weekend begins.[/quote] And it wouldn't be pain staking at all; if Bungie has it's digital department setup correctly- with previous versions on hand for immediate reverting; all they would need to do is simply restore the previous version of the D2 code and implement it. If they can't do that...I wonder what else they're lacking in. And I'm not being over dramatic at all, I'm looking at this logically. This is worse than Cyberpunk's launch. With Cyberpunk's launch- xbox, playstation and PC...everyone was able to play the game. they launched it and played. Did it crash? Have bugs? Yes to both. But they could open it up and play (performance and graphic issues aside- it still ran). Destiny 2 Season of the Lost: Xbox / playstation / strada only. PC 7, 8, 10 home- dead. Windows 10 pro- playable. Only those willing to search for an answer have reported replied. The rest are probably waiting patiently while people like everyone here raise their voice. If a file is missing and 'alternative' fixes don't work...every computer that doesn't have that file..isn't going to work. Which is worse: having parts of your platforms unplayable or having crashes, but still having all platforms playable. Plus, people took time off for this launch (whether that being smart or not is another story). Bungie will have to do something to make up for it all. What is worse about all this is how long Bungie took to address the issue. I'm sure their twitter feed blew up after 12 hours, but no response. A simple "we're getting reports of the game not opening- we're looking into it." followed by "Yeah, there's an issue we've encountered, we're investigating." The fact that they're ignoring the missing file component (tells me that they never tested Windows 7 in the first place, because if they did- like they should have, they would have run into this issue and fixed it prior to launch)- they should either state how or where to get the file, if possible. I mean, they do reference Windows 7 being supported in both minimum and recommended requirements; ie, they should have tested it. If not, then they should tell us where it comes from and their plan on delivering the file or making it possible for us to go and find it. Especially since it was only required AFTER needing BattlEye- which seems to have a less than 50% accuracy. Because like all those whom are complaining- Destiny 2 worked perfectly before the update...and now afterwards, we can't even launch the game- ALL Windows 7 users are left out to dry. And I don't know about you, but I've read every comment on the threads here that are associated with the problem: Windows 7, 8, 10 home- all of them can't play it. Only Windows 10 pro can play it. If Windows 10 home people can play it, I haven't see it yet. So no, I'm not being over dramatic, I'm pointing out all the flaws in one spot. Nothing I've said here is original- its regurgitation, only all in one spot. If you don't like that, you're more than welcome to stop responding to my comments. I'm going to continue about my day and monitor the progress of this fiasco, hoping that by Wednesday I'll be back in the game on PC. If not, shame on Bungie for allowing this to happen.

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  • Edited by XiiDraco: 8/29/2021 10:17:45 PM
    Alright, I'm not going to waste anymore time trying to explain it to you. It isn't worth the effort and it's pretty apparent you just can't understand what I'm saying anyway. Part of the reason why you don't understand the relation between the two problems is because you aren't reading it correctly and are attributing the problem to the wrong part of Bungies response. I recommend picking the sentence apart into smaller pieces if you are having trouble with the grammar. As for whether it's a disaster or not, try looking at it objectively. As the victim of the bug it may be hard to prevent your view from being biased because, you're angry you can't play, and I get it. But your *opinion* on the reception of this season just isn't objective :/ sorry. The data shows other wise. Okay okay, I promise that's the last one. No need to waste text where it isn't needed. I hope you get your issue resolved! :)

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  • Oh I understand it, because it's rather simple: there is a file missing, but it's being labeled as a 'overrun' bug. which makes no sense as this didn't happen before the update that requires a file that wasn't needed before- and can only be found on Windows 10 pro machines. It [b]is[/b] a disaster: Windows 7 players can't play. At all. Across the board (if they had tested a Windows 7 machine, they would have found this). Windows 8 and Windows 10 Home users are also there. Windows 10 pro uses can play it. Xbox players can play. verse the example i gave; everyone could play it. That's the 'data' you state- it falls on my side of the debate, beceause as I've said before, I've read through [b]all[/b] the comments in all the threads pertaining to this 'bug'. No one has a solution that works, a mis-step by Bungie, with much annoyance about BattlEye and why it's even being used with it's lack of accuracy and ability to do it's job.

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