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Discuss all things Destiny 2.
Edited by Destiny2Team: 4/11/2024 6:19:21 PM
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This Week In Destiny - 04/11/2024

This Week in Destiny, we’ve been busy! Not only did we launch Destiny 2: Into the Light, but we also gave you all a sneak peek of what's coming with The Final Shape. So, let's talk a bit about it, shall we? - Prismatic summary. - Destiny 2: Into The Light is live! - Pantheon starts April 30. - Heads-up-display changes coming with The Final Shape. - Weapon drops rotating soon. - Kilts for Kids returns. - The weekly Player Support Report. - And the Artist and Movie of the Week winners. [url=https://www.bungie.net/7/en/News/article/twid-04-11-2024]What are you waiting for? Go read it! [/url]
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  • Stop favouring noobs and reverse the flinch nerfs, espacially for Crimson.

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    • Just going to call PlayStation directly to see if they can help with my bullet registration/aim asst issues. Be sure to make a note of how helpful Bungie has been in helping to resolve the problem. You guys are just the best. The best!!!

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    • STOP Connecting me to Texas I’m in NY. STOP!!!!!

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      • Players complaining that the game is too hard. Can't get good drops to make good builds. Now with prismatic things look even harder and more build dependent. Maybe, maybe not. I will not be pre purchasing it. I will not be purchasing it right out of the gate and most likely will not purchase it. I have had my fill of things being harder to the point the game is not engaging, fun and enjoyable to play. I want to come goof around do a few things have fun and not die to the new classes of enemies every few minutes because I do not have a good build. Bungie, I hope it is OK, but my money is and has been elsewhere.

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        • 2
          [quote]This Week in Destiny, we’ve been busy! Not only did we launch Destiny 2: Into the Light, but we also gave you all a sneak peek of what's coming with The Final Shape. So, let's talk a bit about it, shall we? - Prismatic summary. - Destiny 2: Into The Light is live! - Pantheon starts April 30. - Heads-up-display changes coming with The Final Shape. - Weapon drops rotating soon. - Kilts for Kids returns. - The weekly Player Support Report. - And the Artist and Movie of the Week winners. [url=https://www.bungie.net/7/en/News/article/twid-04-11-2024]What are you waiting for? Go read it! [/url][/quote] So in the Heads-up-display changes coming with The Final Shape. your telling me I can’t see if envious assassin or reconstruction or slideshot or auto loading holster (anything that has to do with stowed weapons)is working on a stowed gun if my equipped gun has 2 weapon perks activated? Also we will have to look at 3 different places when running raids and activities with critical hud buffs like we don’t have enough to look at already, also think it was done purposefully from the start that the times/timers were on the right side off the buff/debuff that way you have less of a chance on mixing up timers the way it is now you read the buff and your eyes land on the timer( makes sense) the new way they want you have a timer read the buff then look back at the timer kinda wastes time and makes it look mess and not thought out like some one at bungie just wanted to make changes without looking into the why and logic behind it

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        • Most new players dont know how to spec Into builds, most casuals dont care about speccing into builds, same goes for crafting. How many new players have the resources to craft and how many casuals do you think are farming a single weapon for 5! Red borders to craft it, or do you think theyre running a good roll or a god roll that dropped for them? Its weird that the base thats keeping your game alive you decided to alienate with a subclass that will be required in the campaign, will require you to spec into a build. You guys really do know how to make things harder for yourself.

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          • This week in destiny more trash teammates and god awful PVP matches 🤡

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          • Just another reminder that the damn bullets are NOT registering for a shitton of your playerbase. I’d be better off taking off my shoe and throwing it at the opposing team. 500up, 30down wired ps5 ports open. Tried all different dns. I’m in NY. Thanks for Texas servers every single match. We deserve better Bungie.

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            • Not sure if it's a bug or intentional, but friendly reminder the gjallarhorn catalyst quest cancels if you go to orbit before getting all 3 chests. Whether you back out and come back to your checkpoint or get disconnected you have to start over. Not cool. Please fix this bungie it should save your progress at each checkpoint.

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              • I have a question regarding prismatic and existing exotic armour. There are a number of exotics that state: "while using a [damage type] subclass" or something similar (such as lancecap, no backup plans, bakris, Bombardiers, verity's), so my question is: will these exotics be retroactively modified to be dependent on your supers damage type (similar to the facet fragments) so that they work with both prismatic and their respective subclasses? I'm assuming they will be, or at the very least, it's the most logical course, but confirmation ahead of time would be appreciated, I imagine, by most people.

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                • Put special ammo back in comp turn up the space magic to a 10 tune down autos Stonks go up

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                  • I made a post regarding this before I saw this one, but in regards to the HUD changes, here are some possible solutions! 1. Place buff channel higher on the left side of the screen, and place the debuff channel below, with some sort of gap or separator. 2. Find a way to make the HUD customizable so that each guardian can set it up how they'd like it to be. Can't please everyone with a change like this so I think it's best to have freedom to design it how we each like! I also agree with the comment above, it makes sense for the timers to be to the right of the buff name, so as to not mix them up. It makes it easier to make out in your peripheral vision than with the timer on the edge of the screen

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                  • Hey, what is that symbol? What does Mara Sov have to do with what is going on right now? 😉 Just curious.

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                    • Well I give up!!! You don’t care bungie, then I don’t care bungie. The bullet registration unbearable and you do nothing.

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                    • i like how the middle kilt is green-red and the left is green while the right is red

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                    • Please give us more information about Pantheon next week. I'm excited for a Raid boss gauntlet, but based on what you've provided so far, there's next to incentive to run it multiple times.

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                    • If you're looking for feedback for debuff location I belive a good spot to put them that would be away from the buffs location would be just the right of the weapons/abilities/super rectangle just above the boss health bar, while is is kind of lopsided it would make the information in a close spot to all the other info you need and make it easier to go from buffs to debuffs. I included a copy of the goglroth buff example from the TWID with a black square where I'm sugesting the debuffs should go insted of on the left side.

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                    • Feedback to HUD buff changes: Please split up buffs and debuffs so the buffs don't get cluttered by debuffs. Maybe keep things on the left side with two channels on the left with the channels "touching" where the buffs are currently centered. The top channel would be for buffs, while the bottom would be for debuffs. This would allow players to get all of their buff information and debuff information simultaneously without pulling the player's attention to a new location on the screen. Below I have posted a link to an example of what I am talking about: [url=http://www.bungie.net]buff debuff idea[/url]

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