It's important to have content catered towards EVERY level of skill.
But not all content has to be accessible to EVERY player.
[b]Modes that Require High Skill: [/b]
Trials of Osiris
GMs
Raids
Level 50 Onslaught
[b]Modes that require some Skill: [/b]
Dungeons
Nightfalls (Not GM)
Competitive
Legend Lost Sectors
Medium level Onslaught
[b]Modes that require NO skill: [/b]
Strikes
6v6 PVP modes
Gambit
Basic Onslaught
Seasonal Activities
It would be silly to only have "no skill" activities, just like it would be silly to only have modes that require "High skill." A balance is what is needed, and that's what we've got.
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Edited by Golden: 4/20/2024 9:22:30 PMRaids don’t really require that much skill. My dumbàss with no PvE skill completed Crota last night for the first time since D1 with no mic lol 🥲 Skill? No, but just communication
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That's probably true, but communication and coordination is also a kind of skill. It's also one that many struggle with
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baisc raids does not require high skill
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I'd consider communication, memory, and teamwork to he a skill. Additionally, Raids usually require specific builds to complete / optimize strategies
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I takes skill to speed run my vanguard ops strikes It takes skill to get the highest kills