The whole purpose of waiting to release the hard raid was to allow Bungie the opportunity to fix the bugs / cheeses before releasing it... If people didn't have to run the raid 20 times to get the gear and materials (especially new materials that only exist inside of the raid), people probably wouldn't be so apt to take shortcuts to beating it... I haven't cheesed it, but I understand why some people would. Honestly, compared to Atheon, Crota is boring and I've seen groups going at it for 2 hours not getting anywhere. I'm not a big fan of the new raid, because to me, it feels like they made the raid, realized it was too easy, and instead of adding content, they just raised the level of the enemies at the end to 32 and increased the number of them coming at you to make it seem "harder" than it really is or should be...
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