Not true. It's the bright white and yellow that causes the burn. If it was any other color it would not be a problem. Your right, halo has blue huds or light Greys. They have never been a problem. And yes the HUD is off enough that this should not be a problem. It's the whites and yellows. How come no other game has had this sticky of an image retention. I wasn't even running the game on full contrast and had the pixel orbiter engaged.
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