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Edited by AbsolutZeroGI: 3/26/2024 7:22:24 AM
13

Bungie should reconsider the Well nerf

I was reading this article that was posted on Reddit today https://www.pcgamer.com/joe-blackburn-on-destiny-2-conspiracy-theories-what-happened-to-the-pvp-team-and-the-witness-being-able-to-1v1-anyone-in-the-universe/#section-why-light-subclasses-got-new-supers-instead-of-strand-or-stasis And it says this about the new warlock super: "Solar Warlocks can buff all their core abilities and the weapon damage of their allies." So, the whole point of nerfing well was that players felt hamstrung to run the super. But if you keep well's healing abilities and then move the buffing to another super, you're now hamstringing two warlocks instead of just one, as the clear, optimal fireteam build will now be a healer warlock and a buffer warlock. Isn't this counterintuitive to what the point was, which was to reduce the number of warlocks running Well of Radiance because it was "required for high end content"? But if these quotes from Bungie are right, the same number of warlocks will be running supers to produce the same effect, which is healing + buffing, but now we'll need 2 warlocks to do it and the effect will last half as long (instead of two wells, we now have to do one well and one New Solar Super at the same time, burning two supers at once). Plus, warlocks who want to do things solo, like solo flawless dungeons, won't have the catch-all ability anymore, having to choose between survivability and damage, when other classes don't really have to do that (strand titans with 1-2 punch and tractor and invis hunters with tether have survivability, damage, and debuff all built in). This feels like a massive step backwards for warlocks, who had healing and buff, but no damage. Now we'll lose healing to get buff + damage or lose buff + damage to get healing. It's a lose-lose and there's no way to accomplish damage + survivability + buff/debuff in the same build unless the boss is accompanied by a healthy number of adds, of which only a few exist in solo-able content. While there are still things we don't know, from the information we do know, warlocks don't have a lot to look forward to when these changes come down the pipe, as our best super is now being divided into two less good supers and fireteams that want healing and buff now require two warlocks hamstrung to solar instead of just one. You're not gonna listen, Bungie, but it's pretty clear that the "hype" you're trying to build around this is polishing a turd and the only people begging for it are people who are relevant for approximately 12 hours a year (day 1 contestants). For everybody else, this kinda sucks. Anyone who wants to play support will be better suited to switching to a Saint 14 bubble titan build that'll accomplish infinite overshield and damage buff. Warlocks simply can't compete in terms of efficiency in high end content sans movement tech like well skating. The other classes have better survivability, damage, and buff/debuff capabilities, and the one thing that warlocks had to compete with that is now being split into two. Thanks for nothing. This is going to be actually bad.

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  • Maybe Well of Radiance could work more like Ward of Dawn, the Warlock wouldn't need to die for the Well to break, but if they absorbed enough damage then it would. Sort of like Crota and his AoE slam attack.

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    • i hope they completly destroy it or at least completly rework how the super works , i guess removing the restoration x3 is the move

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      • The nerf to well should be to the healing abilities. Its usage everywhere is not because of the damage buff. There are stinger buffs. The near immortality that it grants is why.

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        • Nah its been long overdue.

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          • Instead of changing encounter design they nerf well. Again. Can't wait to stand still and take constant fire trying to get damage off on a boss for 9 seconds. Yes nerfing well has to happen. 🤡

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            • Don’t preorder don’t play final shape you win studio closes. The person that coded the nerf will have to figure out why you stopped playing as they apply to new jobs.

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              • Edited by Eatz: 3/26/2024 7:05:23 PM
                It’s been required for EVERY SINGLE RAID for the last 6 years. The nerf is long overdue, I just hope that some encounters in the game are retuned due well’s nerf.

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                • [quote]Plus, warlocks who want to do things solo, like solo flawless dungeons, won't have the catch-all ability anymore, having to choose between survivability and damage,[/quote] No more easy mode

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                  • Can’t wait to choose between healing or damage, not to mention how if you don’t choose healing you’re going to get obliterated during damage anyways

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                    • I think it’s deserved, and that’s coming from a Solar Warlock main. The complete removal of the damage buff is a little harsh, but we’ve been on top for so long. I’d like to see other Warlock supers get a chance to shine, like Nova with a Skull rework. Well has been so good, with it rebounding after every attempt at nerfing it. It was insane for like a year and a half with Starfire, and then after the nerf it still is so good with Sunbracers or Phoenix. I could see a good nerf being bringing it down from 100 Hp/s to 65 Hp/s and then bringing the damage buff from 25% down to 10%. It would still be used more than any super in endgame PvE, it would just tone it down.

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                      • The new Super, Song of Flame, won't buff ally weapon damage. It adds Scorch to their Solar weapons.

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                        • Well is free and needs a nerf. Makes solo content the easiest and having healing and dps is just too much for one super. Titan have bubble and I think hunters should have something similar to move around the need for warlocks but whatever the case, any non bias objective opinion sees that Well does too much too easily.

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                          • Yea but let's be honest well not only to blame it's bungie designed encounters that are the problem as well it all comes down to sit in one place and DPS the Boss even if it does get nerfed ward will takes it place the problem will still remain I will say it's understandable why it's getting nerfed I stoped using it and stayed on Dawnblade and plan to switch with radiance when it comes out due to it giving me more freedom then well

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